

Jhin vs Yasuo Counter Pick
Matchup Summary
What the Data Means
Wind Wall removes the entire premise of the matchup. Every point of damage in Jhin’s kit is a projectile — Whisper’s shots, Dancing Grenade, Deadly Flourish and all four Curtain Call rounds — and Yasuo’s W blocks projectiles for four seconds against a champion who has already closed to 175 attack range.
Over 1,049 games on patch 16.13.1 that produces 45.5% for Jhin, rated Hard. Sweeping Blade dashes through minions repeatedly, so the 375-unit range gap collapses whenever a wave sits between them, and each cast increases the damage of the next one. Way of the Wanderer builds a shield simply from moving and raises his critical strike chance, so the trade Jhin wants to win on paper rarely resolves that way. At 345 movement speed against 330 Yasuo also wins any foot race, including the retreat.
The counterweight is execution cost. Yasuo carries a difficulty rating of 10, the ceiling of the scale, against Jhin’s 6, and his Flow resource means he cannot open a fight without having moved beforehand. Captive Audience is the most valuable ability on Jhin’s side, because the trap slows before it damages and an interrupted dash leaves Yasuo stranded mid-wave. Deadly Flourish roots him after a support slow, and armor is the correct defensive purchase since Steel Tempest and Last Breath both deal physical damage. Full ability text sits on the Yasuo and Jhin pages.
FAQ
No — current data marks this as a counter matchup: Yasuo has the statistical edge. Jhin wins 45.5% of the recorded games.
45.5% from Jhin's perspective, measured on patch 16.13.1.
1,049 ranked games at Emerald rank and above, across all regions.
The current Jhin build — items, runes and skill order from the same data set — is on the Jhin build page.