

Jhin vs Seraphine Counter Pick
Matchup Summary
What the Data Means
Seraphine is classed as a support first, yet 2,290 games of bot-side data on patch 16.13.1 give her a clear edge: Jhin finishes at 45.2% with a Hard rating. Her statline argues against that outcome, at 570 health on level one and 2,185 at eighteen, both under Jhin’s 655 and 2,474, with 50 base attack damage against his 61.
Stage Presence is where the discrepancy starts. Every third basic spell casts twice, and spells cast near allies grant bonus magic damage and extra range on her next attack, so a two-person bot side generates far more output than her raw numbers suggest. Her damage is mixed rather than pure magic, meaning a single resistance item never closes the gap, and Surround Sound shields, hastes and heals whoever stands beside her.
The positional problem is worse than the damage one. Beat Drop impairs movement in a line and Encore charms outward, refreshing its range with every champion it touches, and Jhin owns no dash to break either effect. His 25-unit range advantage, 550 to 525, is not enough to farm safely once she has levels, and his four-shot reload leaves a predictable window for her to walk into. Deadly Flourish is the main lever, rooting at extreme range and punishing her for standing still to cast High Note, while Captive Audience denies the brush her Encore angles depend on. The Seraphine page covers the double-cast timing.
FAQ
No — current data marks this as a counter matchup: Seraphine has the statistical edge. Jhin wins 45.2% of the recorded games.
45.2% from Jhin's perspective, measured on patch 16.13.1.
2,290 ranked games at Emerald rank and above, across all regions.
The current Jhin build — items, runes and skill order from the same data set — is on the Jhin build page.