

Jax vs Shaco Counter Pick
Matchup Summary
What the Data Means
Jax, Grandmaster at Arms, meets Shaco, the Demon Jester, in the jungle. The sample behind this page is 380 games from patch 16.13.1, and Jax wins 44.2% of them. A deficit of 5.8 points is what earns Shaco its counter flag in this matchup.
With both sitting in melee range (125 against 125), neither side gets a free poke pattern.
With Jax and Shaco both dealing mixed damage, stacking a single stat answers most of it. Before items it is 650 HP, 36 armour, 32 MR for Jax; 630, 30, 32 for Shaco. Early physical trades read in Jax’s favour thanks to 6 more armour. At full build levels the gap widens to 2401 HP versus 2313, favouring Jax. Base attack damage is 68 against 63, so Jax wins the raw auto-attack exchange. Jax covers ground faster from level one (350 against 345).
Two-Shiv Poison (E) is the ability Jax has to respect, just as Shaco plays around Leap Strike. Whoever spends Grandmaster-at-Arms or Hallucinate first hands the other a window.
Riot scores Shaco at 9/10 for difficulty against 5/10, and that gap alone drags on the average. The Jax versus Shaco numbers rebuild from current Emerald and above games.
FAQ
No — current data marks this as a counter matchup: Shaco has the statistical edge. Jax wins 44.2% of the recorded games.
44.2% from Jax's perspective, measured on patch 16.13.1.
380 ranked games at Emerald rank and above, across all regions.
The current Jax build — items, runes and skill order from the same data set — is on the Jax build page.