

Graves vs Shaco Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the jungle: Graves the marksman, Shaco the assassin. Over 2,679 ranked games on patch 16.13.1, Graves closes out 52.9% of them. That is 2.9 points above even, so Shaco is one of the matchups Graves can lean on.
A missed Collateral Damage from Graves hands Shaco the window to land Jack In The Box. The pressure spikes when Collateral Damage and Hallucinate come online together.
Shared damage type here — physical for Graves as well as Shaco. Level-one bases: Graves 625 HP / 33 armour / 30 MR, Shaco 630 / 30 / 32. Scaling matters as well: Graves ends on 2427 HP, Shaco on 2313. There is a movement gap too: 340 for Graves, 345 for Shaco.
Graves holds a 300-unit range advantage (425 to 125), and that shapes how the matchup is traded out. Shaco wins only by collapsing the distance, which usually means a cooldown or a gank.
A 9/10 difficulty rating on Shaco, against 3/10, means the sample includes plenty of players still learning it. 2,679 games sit behind that figure, and it moves whenever Graves or Shaco gets tuned. No hand-editing here — the Graves figures come straight from ranked play.
FAQ
Yes — Graves holds the statistical advantage in this matchup. Graves wins 52.9% of the recorded games.
52.9% from Graves's perspective, measured on patch 16.13.1.
2,679 ranked games at Emerald rank and above, across all regions.
The current Graves build — items, runes and skill order from the same data set — is on the Graves build page.