

Graves vs Jayce Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the jungle: Graves the marksman, Jayce the fighter/marksman hybrid. The sample behind this page is 1,877 games from patch 16.13.1, and Graves wins 52.5% of them. That is 2.5 points above even, so Jayce is one of the matchups Graves can lean on.
A missed Collateral Damage from Graves hands Jayce the window to land Lightning Field / Hyper Charge. Level six shifts things: Collateral Damage on one side, Mercury Cannon / Mercury Hammer on the other.
Range decides much of the early game: Graves attacks from 425 units, Jayce from 125. Jayce wins only by collapsing the distance, which usually means a cooldown or a gank.
Shared damage type here — physical for Graves as well as Jayce. Starting health splits 625 to 590 in Graves’s favour, with armour at 33 against 22. Early physical trades read in Graves’s favour thanks to 11 more armour. Graves scales to 2427 health by 18 while Jayce reaches 2443. Base attack damage is 66 against 59, so Graves wins the raw auto-attack exchange. There is a movement gap too: 340 for Graves, 335 for Jayce.
Jayce is the more demanding of the two to pilot (7/10 versus 3/10), which quietly shapes the win rate. Treat 1,877 games as the confidence attached to 52.5%. The page tracks Graves against Jayce continuously rather than freezing on one patch.
FAQ
Yes — Graves holds the statistical advantage in this matchup. Graves wins 52.5% of the recorded games.
52.5% from Graves's perspective, measured on patch 16.13.1.
1,877 ranked games at Emerald rank and above, across all regions.
The current Graves build — items, runes and skill order from the same data set — is on the Graves build page.