

Gangplank vs Olaf Counter Pick
Matchup Summary
What the Data Means
1,321 games on patch 16.13.1 is a large enough record to treat 47.2% as a real value rather than noise, and Gangplank is the losing side. Two abilities account for most of it. Reckless Swing deals true damage at the cost of Olaf’s own Health, so 31 base armor growing to 110.9 contributes nothing to that exchange, and Ragnarok makes him immune to disables for as long as he keeps attacking.
That immunity is aimed at the core Gangplank pattern: Powder Keg slows everything caught in the blast and Cannon Barrage slows the area it covers, and both stop mattering once the ultimate is active. Undertow reduces armor and Move Speed on the way through, and Olaf already travels at 350 against 345. Berserker Rage grows his Attack Speed and Life Steal as his Health falls, so the low-Health window that normally ends a fight is where he is strongest. On stats he leads at 645 and 2,668 Health against 630 and 2,568 and at 68 AD against 64, with magic resistance level at 32. Both deal physical damage, making armor the shared purchase and true damage the thing it never covers. Tough It Out layers Attack Speed and a Shield on top, so even a trade that looks won on the numbers returns less than expected. Difficulty ratings read 9 against 3.
FAQ
No — current data marks this as a counter matchup: Olaf has the statistical edge. Gangplank wins 47.2% of the recorded games.
47.2% from Gangplank's perspective, measured on patch 16.13.1.
1,321 ranked games at Emerald rank and above, across all regions.
The current Gangplank build — items, runes and skill order from the same data set — is on the Gangplank build page.