

Aurora vs Fizz Counter Pick
Matchup Summary
What the Data Means
668 games on patch 16.13.1 back this result, comfortably enough of a sample to trust: Aurora settles at a 45.2% win rate against Fizz, rated Hard.
Both champions have a way to become briefly safe from damage — Fizz through Playful/Trickster’s untargetable hop, Aurora through Across the Veil’s invisibility — but Fizz’s version carries an offensive follow-up built in, since he can slam down from that position, while Aurora’s leap works mainly as an escape or reposition. Nimble Fighter also matters more than its flat damage-reduction number suggests: it applies to every source of damage, including Twofold Hex’s curse and The Weirding’s blast, chipping the value off her poke over the course of a lane.
Fizz’s own attack range of 175 forces him to close distance the traditional way whenever Urchin Strike is on cooldown, but Seastone Trident’s bleed keeps ticking regardless of positioning. Fizz‘s difficulty rating of 6 is only one point above Aurora’s 5, so this isn’t a mechanical mismatch — the abilities themselves favor him. Aurora actually ends up the tankier of the two by level 18 despite starting behind, 2,477 health to Fizz’s 2,442 after opening at 607 to his 640, a small cushion that doesn’t offset how often his kit lets him choose the terms of engagement.
FAQ
No — current data marks this as a counter matchup: Fizz has the statistical edge. Aurora wins 45.2% of the recorded games.
45.2% from Aurora's perspective, measured on patch 16.13.1.
668 ranked games at Emerald rank and above, across all regions.
The current Aurora build — items, runes and skill order from the same data set — is on the Aurora build page.