
PRising Spell Force
Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
the Prodigal Explorer
Ezreal is the archetypal skillshot marksman, played in bot lane and periodically as a mid laner, dealing almost all of his damage through aimed spells rather than right-clicks. Mystic Shot is the heartbeat of the kit: a fast bolt that damages the first enemy hit and refunds a slice of all his cooldowns on hit. Every landed Q accelerates the next rotation, so his damage output compounds directly with the player’s accuracy.
His passive, Rising Spell Force, grants stacking attack speed each time a spell connects, up to five stacks, blending his caster pattern with genuine auto-attack DPS in extended fights. Essence Flux sticks an orb to the first champion or objective it hits and detonates when Ezreal follows up, forming his core burst combo — and Arcane Shift, a short-range teleport that fires a homing bolt prioritizing Flux-marked targets, both completes the combo and serves as one of the safest escape tools any marksman owns.
Trueshot Barrage is a global-length ultimate: after a wind-up, it fires a piercing wave of energy that lets Ezreal snipe low-health enemies across the map or soften a teamfight before it starts; since minions take reduced damage, it shines against grouped champions.
Ezreal’s strengths are safety, poke and mid-game item spikes; his implicit weakness is that missing skillshots means dealing almost nothing, and his 550 range gives no cushion for poor mechanics. He fits players who prize self-reliance and kiting, and who want their hit rate — not their team — to decide how much damage they deal.

PEzreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
QEzreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
WEzreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
EEzreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
REzreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).
| HP | 600 |
| HP per level | 102 |
| Mana | 375 |
| Resource per level | 70 |
| Armor | 24 |
| Magic Resist | 30 |
| Attack Damage | 60 |
| Attack Speed | 0.625 |
| Move Speed | 325 |
| Attack Range | 550 |
| HP Regen | 4 |
| Resource Regen | 8.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Ezreal's results against each champion, imported from op.gg.
Ezreal is usually played in ADC or Mid.
Ezreal is classified as Marksman / Mage and uses Mana as a resource.
Rising Spell Force (Passive), Mystic Shot (Q), Essence Flux (W), Arcane Shift (E), Trueshot Barrage (R).
Yes — current Ezreal builds are listed above.
Ruler, Deft, Aiming, Teddy, PraY.

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