

Zed vs Aurelion Sol Counter Pick
Matchup Summary
What the Data Means
In Mid, this is Zed versus Aurelion Sol — a assassin against a mage. Over 410 ranked games on patch 16.13.1, Zed closes out 54.9% of them. That is 4.9 points above even, so Aurelion Sol is one of the matchups Zed can lean on.
The 550-versus-125 attack range gap means Aurelion Sol can contest the wave from outside Zed’s reach. Zed has to create the opening before the trade maths turn around — a gap-closer, a freeze, or help from the jungle.
Track Living Shadow on Zed and Falling Star / The Skies Descend on Aurelion Sol — the lane swings on those two. Whoever spends Death Mark or Falling Star / The Skies Descend first hands the other a window. Resources split the two: Energy for Zed, Mana for Aurelion Sol.
One threat is physical (Zed), the other magic (Aurelion Sol), and their item paths diverge from there. Starting health splits 654 to 600 in Zed’s favour, with armour at 32 against 22. Zed can afford to take the first exchange, sitting on 10 extra armour. Zed scales to 2337 health by 18 while Aurelion Sol reaches 2130. On autos alone the numbers read 63 AD for Zed and 58 for Aurelion Sol. Speed reads 345 to 340, handing Zed the better rotations.
Everything comes from Emerald+ solo queue and refreshes without manual input.
FAQ
Yes — Zed holds the statistical advantage in this matchup. Zed wins 54.9% of the recorded games.
54.9% from Zed's perspective, measured on patch 16.13.1.
410 ranked games at Emerald rank and above, across all regions.
The current Zed build — items, runes and skill order from the same data set — is on the Zed build page.