

Yasuo vs Cassiopeia Counter Pick
Matchup Summary
What the Data Means
Two champions rated 10 for difficulty meet here, and the sample is thin at 163 games, but the split is clear enough: Yasuo at 56.44% on patch 16.13.1.
Cassiopeia begins with 18 armor and grows to 97.9, and every point of Yasuo’s damage is physical, so her defensive floor is the first thing that gives way. Serpentine Grace makes all movement speed bonuses more effective on her, which is her main method of holding the 550 to 175 range gap, and Miasma grounds enemies who walk through it, denying Sweeping Blade the dash it needs to close. Twin Fang heals her for a share of the damage it deals to poisoned targets, so a failed all-in restores her rather than punishing her.
Against that, Yasuo builds a shield simply by moving, through Way of the Wanderer, so chip damage never accumulates the way it does on a static target. Steel Tempest out-reaches his 175 attack range and fires a whirlwind at two stacks, giving him a trade at distance, and Last Breath follows any airborne enemy. Wind Wall remains a four-second answer to projectiles arriving from elsewhere. He also ends larger: 2,460 health and 110.2 armor against 2,296 and 97.9, on 345 movement speed against her 335.
FAQ
Yes — Yasuo holds the statistical advantage in this matchup. Yasuo wins 56.4% of the recorded games.
56.4% from Yasuo's perspective, measured on patch 16.13.1.
163 ranked games at Emerald rank and above, across all regions.
The current Yasuo build — items, runes and skill order from the same data set — is on the Yasuo build page.