Vex
Sion
VS

Vex vs Sion Counter Pick

Mid 44.4% Win Rate (Vex) 126 games Patch 16.13.1 Hard for Vex

Matchup Summary

Perspective
Vex
Opponent
Sion
Role
Mid
Type
Sion counters Vex
Win Rate
44.4% for Vex
Sample Size
126 ranked games
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

A tank occupying the mid role is a different problem from an assassin, and the numbers agree: Vex takes 44.4% of 126 games on patch 16.13.1 in a matchup graded hard. The sample is small, so the exact figure will drift between patches, but the shape of the loss is structural.

Sion’s defensive floor is the issue. He opens with 655 health and 36 armor, adds permanent maximum health through kills with Soul Furnace on top of the shield that ability provides, and Glory in Death reanimates him after dying with rapid attacks that heal him. Removing him once does not remove him from the fight, and Vex’s burst is sized for mages with 2,358 health at level 18. His 68 base attack damage is the highest figure on either sheet, and Decimating Smash knocks up if it charges long enough, which is on its own enough to end a trade.

Range is the compensation, 550 against 175, and Sion moves at 345 to her 335, which matters because Unstoppable Onslaught ramps in speed and cannot be feared out of by Doom ‘n Gloom once committed. Roar of the Slayer reduces armor and slows, and it passes through minions, giving him ranged pressure he otherwise lacks. The workable plan is Looming Darkness placed to deny a safe approach and Personal Space saved for the charge, accepting that a champion rated 5 for difficulty rarely misplays that sequence.

FAQ

No — current data marks this as a counter matchup: Sion has the statistical edge. Vex wins 44.4% of the recorded games.