

Sion vs Singed Counter Pick
Matchup Summary
What the Data Means
Both champions move at 345 base, and that tie is the whole problem. Noxious Slipstream gives Singed a burst of speed every time he passes a champion, so the tie becomes a deficit the moment a chase starts, and Poison Trail keeps damaging whoever is doing the chasing. Sion’s 44.3% from a 747-game sample on patch 16.13.1 is the arithmetic of a melee champion with 175 range following a target he cannot catch through a cloud he cannot avoid.
The damage profile compounds it. Singed is a Tank and Mage dealing magic damage into Sion’s 32 magic resist, while Sion’s armor, 36 rising to 107.4, buys almost nothing. Mega Adhesive slows and grounds; Fling repositions Sion backwards and roots him if he lands in the adhesive, which is enough to waste a charged Decimating Smash. Insanity Potion then adds combat stats and applies Grievous Wounds through the poison, cutting the healing Glory in Death provides during the reanimation window. What Sion keeps is Unstoppable Onslaught, the one tool that closes distance faster than Singed generates it, and Roar of the Slayer’s slow to hold him inside the collision. Their base durability is nearly level, 655 health to 650 and 36 armor to 34, but Singed ends higher at 2,282 against 2,134. Singed’s 63 attack damage against Sion’s 68 is beside the point; the poison does the work. Difficulty ratings are level at 5 apiece. Full pages: Sion, Singed.
FAQ
No — current data marks this as a counter matchup: Singed has the statistical edge. Sion wins 44.3% of the recorded games.
44.3% from Sion's perspective, measured on patch 16.13.1.
747 ranked games at Emerald rank and above, across all regions.
The current Sion build — items, runes and skill order from the same data set — is on the Sion build page.