

Vex vs Annie Counter Pick
Mid 46.1% Win Rate (Vex) 330 games Patch 16.13.1 Hard for Vex
Matchup Summary
What the Data Means
Annie out-reaches Vex by 75 units, 625 against 550, and between two stationary mages that is most of the argument. 330 games on patch 16.13.1 put Vex at 46.1%, a losing record graded hard, because Disintegrate lands from outside the range of Mistral Bolt without asking Annie to step forward at all.
- Pyromania stuns after four spells and is available from the opening seconds of the game, so Annie holds a guaranteed opener rather than a skillshot she has to land first.
- Annie is the frailer body, 560 health and 91 armor at level 18 against 590 and 98.7, but Summon: Tibbers adds a persistent second damage source that the single shield on Personal Space is not sized to absorb.
- Vex carries 28 magic resist at level 1 against a kit that is entirely magic damage, which moves a magic-resist component ahead of the usual first purchase.
- Doom ‘n Gloom interrupts dashes, and Annie has none, so the passive works only as a fear and never as a punish on an engage.
- Molten Shield gives her a shield, movement speed and reflected damage on any strike, which blunts the short trades Vex needs to build an advantage at a difficulty rating of 6.
- Movement speed is identical at 335 and both champions spend mana, so neither side can simply walk out of a trade once it has started.
FAQ
No — current data marks this as a counter matchup: Annie has the statistical edge. Vex wins 46.1% of the recorded games.
46.1% from Vex's perspective, measured on patch 16.13.1.
330 ranked games at Emerald rank and above, across all regions.
The current Vex build — items, runes and skill order from the same data set — is on the Vex build page.