

Vayne vs Yorick Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the Top lane: Vayne the marksman/assassin hybrid, Yorick the fighter/tank hybrid. 391 tracked games on 16.13.1 put Vayne at a 41.2% win rate into Yorick. Sitting 8.8 points below the 50% line marks Yorick as a genuine problem pick for Vayne.
Vayne threatens Final Hour; Yorick counters through Dark Procession. Then it becomes Final Hour against Eulogy of the Isles, and the one still holding it sets the terms.
Both Vayne and Yorick threaten mainly physical damage, so one resistance covers the lane. Vayne opens on 550 health and 23 armour, Yorick on 650 and 36. The 13-armour edge belongs to Yorick. At full build levels the gap widens to 2588 HP versus 2301, favouring Yorick. Movement speed: Vayne 330, Yorick 340.
Range decides much of the early game: Vayne attacks from 550 units, Yorick from 175. That forces Yorick to play around cooldowns and pathing rather than raw stats.
A 391-game window is wide enough to trust the direction, narrow enough to shift. The Vayne versus Yorick numbers rebuild from current Emerald and above games.
FAQ
No — current data marks this as a counter matchup: Yorick has the statistical edge. Vayne wins 41.2% of the recorded games.
41.2% from Vayne's perspective, measured on patch 16.13.1.
391 ranked games at Emerald rank and above, across all regions.
The current Vayne build — items, runes and skill order from the same data set — is on the Vayne build page.