

Trundle vs Yasuo Counter Pick
Matchup Summary
What the Data Means
Wind Wall blocks projectiles for four seconds, and Trundle throws none. Chomp is a melee bite, Pillar of Ice is placed terrain, Subjugate is a targeted drain — Yasuo’s defining defensive tool is close to dead weight in this top matchup, which is a large part of why Trundle takes 54.6% of 227 games on patch 16.13.1.
- Health: 650 base and 2,520 at level 18 against 590 and 2,460 keeps him ahead of the crit damage curve.
- Attack damage: 68 against 60 at level one makes the opening melee exchange a losing one for Yasuo.
- Difficulty: a rating of 10 against 5 puts a far higher skill floor on the Yasuo side.
The danger is mobility rather than raw stats. Sweeping Blade dashes through any target, minions included, so Yasuo controls distance and can leave a bad trade at will on 345 move speed, only five under 350. Steel Tempest at two stacks fires a whirlwind that knocks up, setting up Last Breath without needing an ally, and that knock-up is the moment the fight is decided. Pillar of Ice dropped onto the minion wave removes his dash targets, which is worth more than using it as a slow, while Frozen Domain and King’s Tribute keep refilling health from the wave he is standing on.
FAQ
Yes — Trundle holds the statistical advantage in this matchup. Trundle wins 54.6% of the recorded games.
54.6% from Trundle's perspective, measured on patch 16.13.1.
227 ranked games at Emerald rank and above, across all regions.
The current Trundle build — items, runes and skill order from the same data set — is on the Trundle build page.