

Samira vs Xerath Counter Pick
Matchup Summary
What the Data Means
In ADC, this is Samira versus Xerath — a marksman/assassin hybrid against a mage/support hybrid. The sample behind this page is 234 games from patch 16.13.1, and Samira wins 44.9% of them. Sitting 5.1 points below the 50% line marks Xerath as a genuine problem pick for Samira.
One threat is physical (Samira), the other magic (Xerath), and their item paths diverge from there. Before items it is 630 HP, 26 armour, 30 MR for Samira; 596, 22, 30 for Xerath. Samira scales to 2466 health by 18 while Xerath reaches 2398. Speed reads 335 to 340, handing Xerath the better rotations.
This is a ranged mirror in terms of reach — 500 versus 525 — so spacing matters less than ability timing.
Track Blade Whirl on Samira and Rite of the Arcane on Xerath — the lane swings on those two. Whoever spends Inferno Trigger or Rite of the Arcane first hands the other a window.
That 44.9% rests on 234 recorded games from 16.13.1. Stats for Xerath in this matchup are recalculated automatically for ADC.
FAQ
No — current data marks this as a counter matchup: Xerath has the statistical edge. Samira wins 44.9% of the recorded games.
44.9% from Samira's perspective, measured on patch 16.13.1.
234 ranked games at Emerald rank and above, across all regions.
The current Samira build — items, runes and skill order from the same data set — is on the Samira build page.