Rumble
Yasuo
VS

Rumble vs Yasuo Counter Pick

Top 53.7% Win Rate (Rumble) 311 games Patch 16.13.1 Easy for Rumble

Matchup Summary

Perspective
Rumble
Opponent
Yasuo
Role
Top
Type
Rumble is favored
Win Rate
53.7% for Rumble
Sample Size
311 ranked games
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Wind Wall decides how much of Rumble’s kit ever reaches its target. Electro Harpoon is a fired projectile, and Rumble carries two charges of it, so a well-placed wall erases both the magic damage and the magic resist reduction they apply. Flamespitter is not a projectile at all, burning in a cone in front of him for three seconds, which is why the top lane meeting still favours Rumble at 53.7% across 311 games on patch 16.13.1.

Neither side is forgiving. Both champions carry a 10 out of 10 difficulty rating, both move at 345 base speed, and neither spends mana: Rumble generates Heat and enters Danger Zone at 50%, while Yasuo builds Flow by moving. Rumble’s 125 attack range is 50 shorter, so auto-attack trades belong to Yasuo and Rumble is better off standing inside his own cone. Health and armour growth lean slightly his way, 640 to 2,425 and 36 to 115.9 against 590 to 2,460 and 32 to 110.2.

The damage types never overlap. Rumble deals magic, Yasuo deals physical, so Rumble’s 28 base magic resist matters far less than his armour, and Steel Tempest gains nothing from a magic resist purchase. Way of the Wanderer shields against whatever arrives, which blunts the harpoon poke Rumble uses to set up The Equalizer.

FAQ

Yes — Rumble holds the statistical advantage in this matchup. Rumble wins 53.7% of the recorded games.