

Nunu & Willump vs Ekko Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the jungle: Nunu & Willump the tank/mage hybrid, Ekko the assassin/mage hybrid. Over 486 ranked games on patch 16.13.1, Nunu & Willump closes out 54.7% of them. Being 4.7 points clear of the 50% line makes Ekko a favourable draw for Nunu & Willump.
Both Nunu & Willump and Ekko threaten mainly magic damage, so one resistance covers the matchup. Nunu & Willump opens on 610 health and 29 armour, Ekko on 655 and 32. By level 18 that becomes 2140 health and 100 armour for Nunu & Willump against 2338 and 103 for Ekko. Movement speed: Nunu & Willump 345, Ekko 340.
Nunu & Willump threatens Absolute Zero; Ekko counters through Parallel Convergence. Whoever spends Absolute Zero or Chronobreak first hands the other a window.
With both sitting in melee range (125 against 125), neither side gets a free poke pattern.
Ekko is the more demanding of the two to pilot (8/10 versus 4/10), which quietly shapes the win rate. A 486-game window is wide enough to trust the direction, narrow enough to shift. Everything comes from Emerald+ solo queue and refreshes without manual input.
FAQ
Yes — Nunu & Willump holds the statistical advantage in this matchup. Nunu & Willump wins 54.7% of the recorded games.
54.7% from Nunu & Willump's perspective, measured on patch 16.13.1.
486 ranked games at Emerald rank and above, across all regions.
The current Nunu & Willump build — items, runes and skill order from the same data set — is on the Nunu & Willump build page.