

Mel vs Rell Counter Pick
Matchup Summary
What the Data Means
In Support, this is Mel versus Rell — a mage/support hybrid against a tank/support hybrid. 233 tracked games on 16.13.1 put Mel at a 39.1% win rate into Rell. That is 10.9 points under even, which is why Rell is listed among the champions Mel struggles into.
Range decides much of the early game: Mel attacks from 550 units, Rell from 175. Mel can poke for free, so Rell has to pick a moment instead of trading blindly.
This is a magic-versus-magic exchange between Mel and Rell. Mel opens on 630 health and 21 armour, Rell on 620 and 30. Rell absorbs early autos better by 9 armour. Mel scales to 2313 health by 18 while Rell reaches 2388. Mel moves quicker at base (330 against 315), which shows up on roams.
Rebuttal (W) and Magnet Storm (R) are usually what decide a trade between Mel and Rell. Whoever spends Golden Eclipse or Magnet Storm first hands the other a window.
Read 39.1% as a trend: 233 games is useful, not final. The page tracks Mel against Rell continuously rather than freezing on one patch.
FAQ
No — current data marks this as a counter matchup: Rell has the statistical edge. Mel wins 39.1% of the recorded games.
39.1% from Mel's perspective, measured on patch 16.13.1.
233 ranked games at Emerald rank and above, across all regions.
The current Mel build — items, runes and skill order from the same data set — is on the Mel build page.