Lucian
Seraphine
VS

Lucian vs Seraphine Counter Pick

ADC 42.8% Win Rate (Lucian) 1,105 games Patch 16.13.1 Hard for Lucian

Matchup Summary

Perspective
Lucian
Opponent
Seraphine
Role
ADC
Type
Seraphine counters Lucian
Win Rate
42.8% for Lucian
Sample Size
1,105 ranked games
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Seraphine carries the lowest difficulty rating the game hands out, 0, and the weaker late-game health total of the pair at 2,185 against 2,341. Neither fact rescues Lucian. Over 1,105 games on patch 16.13.1 he wins 42.8%, and the explanation sits in her passive rather than her stat sheet.

Stage Presence casts every third basic spell a second time and grants bonus magic damage and range on her next attack when she casts near allies. In a bot lane where a support stands beside her constantly that condition is always met, and a doubled Beat Drop impairs movement in a line for long enough that anything can follow up. Surround Sound shields and hastes nearby allies, then heals as well if she is already shielded, undoing the chip damage a poke pattern is built to accumulate.

Her damage is mixed, splitting his itemization, and she works from 525 units against 500. That is a small gap, but it has to be crossed while Encore threatens a charm whose range refreshes on every champion it hits. Everything Lucian owns is a short violent window: Piercing Light through a target, doubled shots from Lightslinger, Relentless Pursuit resetting off them. Landing it before the shield does is the matchup. Her 50 attack damage at level one is the lowest figure on either side, so the plain autoattack exchange is the one place he is unambiguously ahead.

FAQ

No — current data marks this as a counter matchup: Seraphine has the statistical edge. Lucian wins 42.8% of the recorded games.