

Jinx vs Zeri Counter Pick
Matchup Summary
What the Data Means
Zeri moves; Jinx does not. Spark Surge dashes and vaults over terrain, Lightning Crash stacks movement speed that refreshes on every takedown, and Jinx answers with 325 base movement speed and no repositioning tool whatsoever. The 3,134-game record on patch 16.13.1 nevertheless hands Jinx 53.6% and an Easy rating.
Mobility is not what wins trades at 525 and 550 attack range. Burst Fire is treated as an attack rather than a spell, and Living Battery makes Zeri’s basic attacks deal magic damage, so her output arrives as magic while a standard carry build stacks physical scaling — an awkward split that leaves her needing more items before she genuinely threatens a target. Ultrashock Laser only reaches its long form when the pulse strikes a wall, which is a demanding condition in an open bot lane. Jinx meanwhile has two ways to punish constant motion: Flame Chompers! snares on contact and detonates after five seconds, and Zap! reveals and slows the first enemy hit, both of which land more often against a player dashing into predictable ground. Health at level 18 runs 2,415 against 2,470 in Zeri’s favor, but armor goes 97.4 to 95.4 the other way, and Get Excited! converts one successful skirmish into the movement speed Jinx otherwise lacks. Zeri’s full scaling is on the Zeri page.
FAQ
Yes — Jinx holds the statistical advantage in this matchup. Jinx wins 53.6% of the recorded games.
53.6% from Jinx's perspective, measured on patch 16.13.1.
3,134 ranked games at Emerald rank and above, across all regions.
The current Jinx build — items, runes and skill order from the same data set — is on the Jinx build page.