

Jinx vs Varus Counter Pick
Matchup Summary
What the Data Means
In ADC, this is Jinx versus Varus — a marksman against a marksman/mage hybrid. Over 1,911 ranked games on patch 16.13.1, Jinx closes out 55.1% of them. That is 5.0 points above even, so Varus is one of the matchups Jinx can lean on.
Neither profile surprises the other: Jinx and Varus are both physical threats. Level-one bases: Jinx 630 HP / 26 armour / 30 MR, Varus 600 / 24 / 30. Late-game bases read 2415 health / 97 armour for Jinx and 2385 / 92 for Varus. Speed reads 325 to 330, handing Varus the better rotations.
This is a ranged mirror in terms of reach — 525 versus 575 — so spacing matters less than ability timing.
Track Zap! on Jinx and Chain of Corruption on Varus — the lane swings on those two. The pressure spikes when Super Mega Death Rocket! and Chain of Corruption come online together.
Difficulty ratings read 6/10 and 2/10, with Jinx on the harder end — worth weighing before trusting the percentage. Read 55.1% as a trend: 1,911 games is useful, not final. Figures refresh from Emerald+ ranked play, so this Jinx page follows the live meta.
FAQ
Yes — Jinx holds the statistical advantage in this matchup. Jinx wins 55.1% of the recorded games.
55.1% from Jinx's perspective, measured on patch 16.13.1.
1,911 ranked games at Emerald rank and above, across all regions.
The current Jinx build — items, runes and skill order from the same data set — is on the Jinx build page.