

Ivern vs Wukong Counter Pick
Matchup Summary
What the Data Means
In Jungle, this is Ivern versus Wukong — a support/mage hybrid against a fighter/tank hybrid. 316 tracked games on 16.13.1 put Ivern at a 56.7% win rate into Wukong. That is 6.6 points above even, so Wukong is one of the matchups Ivern can lean on.
One threat is magic (Ivern), the other physical (Wukong), and their item paths diverge from there. Starting health splits 630 to 610 in Ivern’s favour, with armour at 27 against 31. By level 18 that becomes 2313 health and 107 armour for Ivern against 2293 and 111 for Wukong. Base attack damage is 50 against 66, so Wukong wins the raw auto-attack exchange. Speed reads 330 to 340, handing Wukong the better rotations.
Range decides much of the early game: Ivern attacks from 475 units, Wukong from 175. Wukong has to create the opening before the trade maths turn around — a gap-closer, a freeze, or help from the jungle.
Track Brushmaker on Ivern and Cyclone on Wukong — the matchup swings on those two. Then it becomes Daisy! against Cyclone, and the one still holding it sets the terms.
Ivern is the more demanding of the two to pilot (7/10 versus 3/10), which quietly shapes the win rate. A 316-game window is wide enough to trust the direction, narrow enough to shift.
FAQ
Yes — Ivern holds the statistical advantage in this matchup. Ivern wins 56.7% of the recorded games.
56.7% from Ivern's perspective, measured on patch 16.13.1.
316 ranked games at Emerald rank and above, across all regions.
The current Ivern build — items, runes and skill order from the same data set — is on the Ivern build page.