

Gnar vs Malphite Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the Top lane: Gnar the fighter/tank hybrid, Malphite the tank/mage hybrid. Over 1,916 ranked games on patch 16.13.1, Gnar closes out 43.5% of them. That is 6.5 points under even, which is why Malphite is listed among the champions Gnar struggles into.
Both champions are melee (Gnar at 175, Malphite at 125), so the lane is decided by cooldowns rather than reach.
Shared damage type here — mixed for Gnar as well as Malphite. Gnar carries 540 base health to Malphite’s 665, and 32 armour to 40. Early physical trades read in Malphite’s favour thanks to 8 more armour. Level 18 armour lands at 95 for Gnar and 124 for Malphite.
A missed GNAR! from Gnar hands Malphite the window to land Thunderclap. GNAR! and Unstoppable Force are the two buttons that end the exchange outright. Resources split the two: Rage for Gnar, Mana for Malphite.
A 8/10 difficulty rating on Gnar, against 2/10, means the sample includes plenty of players still learning it. Treat 1,916 games as the confidence attached to 43.5%. No hand-editing here — the Gnar figures come straight from ranked play.
FAQ
No — current data marks this as a counter matchup: Malphite has the statistical edge. Gnar wins 43.5% of the recorded games.
43.5% from Gnar's perspective, measured on patch 16.13.1.
1,916 ranked games at Emerald rank and above, across all regions.
The current Gnar build — items, runes and skill order from the same data set — is on the Gnar build page.