

Evelynn vs Shaco Counter Pick
Matchup Summary
What the Data Means
Both champions disappear, but only one does it on demand. Deceive puts Shaco into invisibility and teleports him with an empowered attack waiting, while Demon Shade grants camouflage strictly out of combat and strictly after level 6. Across 685 games on patch 16.13.1 that difference reads as 45.3% for Evelynn.
Jack In The Box supplies the second half. Boxes sit unseen at camp entrances, fear whatever triggers them, and a feared Evelynn cannot cast Allure or complete the Hate Spike sequence her damage depends on. His 345 base movement speed against her 335 also means the retreat after a failed opening rarely completes, and Hallucinate spreads his damage across a clone that a single-target burst rotation was never built to handle.
Her edge lies in durability and damage type. She holds 642 base health and 116.9 armor at level 18 against his 630 and 98, and Backstab damage is physical, so armor purchases genuinely function — unusual in a duel between assassins. Winning means denying surprise: sweeping entrances, refusing unlit corners, and forcing contact where a laner can rotate. Mana constrains both, but Deceive is the cheaper repositioning tool and doubles as an escape, which the brief speed boost on Whiplash cannot match. Both sit near the ceiling of the difficulty scale at 10 and 9. Kit reference: Shaco and Evelynn.
FAQ
No — current data marks this as a counter matchup: Shaco has the statistical edge. Evelynn wins 45.3% of the recorded games.
45.3% from Evelynn's perspective, measured on patch 16.13.1.
685 ranked games at Emerald rank and above, across all regions.
The current Evelynn build — items, runes and skill order from the same data set — is on the Evelynn build page.