

Bard vs Rell Counter Pick
Matchup Summary
What the Data Means
In Support, this is Bard versus Rell — a support/mage hybrid against a tank/support hybrid. 1,303 tracked games on 16.13.1 put Bard at a 46.2% win rate into Rell. A deficit of 3.8 points is what earns Rell its counter flag in this matchup.
Track Caretaker’s Shrine on Bard and Magnet Storm on Rell — the lane swings on those two. Ultimates decide the rest — Tempered Fate versus Magnet Storm.
Neither profile surprises the other: Bard and Rell are both mixed threats. The stat sheet reads 630 HP and 34 armour for Bard against 620 and 30 for Rell. Late-game bases read 2381 health / 119 armour for Bard and 2388 / 98 for Rell. Speed reads 335 to 315, handing Bard the better rotations.
Range decides much of the early game: Bard attacks from 500 units, Rell from 175. Rell has to create the opening before the trade maths turn around — a gap-closer, a freeze, or help from the jungle.
This lane rebuilds from live ranked data each cycle.
FAQ
No — current data marks this as a counter matchup: Rell has the statistical edge. Bard wins 46.2% of the recorded games.
46.2% from Bard's perspective, measured on patch 16.13.1.
1,303 ranked games at Emerald rank and above, across all regions.
The current Bard build — items, runes and skill order from the same data set — is on the Bard build page.