Azir
Yasuo
VS

Azir vs Yasuo Counter Pick

Mid 55.6% Win Rate (Azir) 664 games Patch 16.13.1 Easy for Azir

Matchup Summary

Perspective
Azir
Opponent
Yasuo
Role
Mid
Type
Azir is favored
Win Rate
55.6% for Azir
Sample Size
664 ranked games
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Azir, the Emperor of the Sands, meets Yasuo, the Unforgiven, in the Mid lane. The sample behind this page is 664 games from patch 16.13.1, and Azir wins 55.6% of them. That is 5.6 points above even, so Yasuo is one of the matchups Azir can lean on.

Both sides lean mixed, meaning Yasuo and Azir shop from the same defensive shelf. Starting health splits 590 to 575 in Yasuo’s favour, with armour at 25 against 32. The 7-armour edge belongs to Yasuo. By level 18 that becomes 2411 health and 110 armour for Azir against 2460 and 110 for Yasuo. Base attack damage is 56 against 60, so Yasuo wins the raw auto-attack exchange. Base movement favours Yasuo — 330 versus 345.

Watch the cooldowns that swing it: Azir’s Conquering Sands (Q) against Yasuo’s Sweeping Blade (E). Then it becomes Emperor’s Divide against Last Breath, and the one still holding it sets the terms. Resources split the two: Mana for Azir, Flow for Yasuo.

Range decides much of the early game: Azir attacks from 525 units, Yasuo from 175. Every step Yasuo takes forward is one Azir can answer from range.

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FAQ

Yes — Azir holds the statistical advantage in this matchup. Azir wins 55.6% of the recorded games.