

Anivia vs Yasuo Counter Pick
Matchup Summary
What the Data Means
Wind Wall is the single mechanic that defines this matchup: for four seconds Yasuo can block every projectile Anivia throws, including Flash Frost, Frostbite, and the channel of Glacial Storm, turning her entire kit into dead casts on cooldown. That is a large part of why, over 216 games on patch 16.13.1, Anivia wins only 45.8% of the time and the matchup is rated Hard for her despite a 425-unit range advantage on paper.
Both champions carry the maximum difficulty score of 10, so this is not a lane where one side is mechanically simpler to play around. Yasuo‘s Steel Tempest builds Gathering Storm stacks that fire a knockup on the third hit, and Last Breath turns any airborne target, including one caught by a poorly timed Crystallize wall collision, into a follow-up kill. Anivia’s Rebirth passive buys a second chance after an all-in goes wrong, which matters here more than usual since a single missed Wind Wall read can otherwise end the fight outright.
Frostbite deals extra damage if its target was already hit by Flash Frost or another crowd control effect, a combo Anivia needs to land, but Wind Wall erases exactly that setup whenever it is available. Yasuo also draws from Flow instead of Mana, so he is never pressured by resource costs the way a prolonged poke exchange might strain Anivia’s mana pool, and his 32 armor and 60 attack damage make him tankier in a straight trade than his Fighter/Assassin label suggests.
FAQ
No — current data marks this as a counter matchup: Yasuo has the statistical edge. Anivia wins 45.8% of the recorded games.
45.8% from Anivia's perspective, measured on patch 16.13.1.
216 ranked games at Emerald rank and above, across all regions.
The current Anivia build — items, runes and skill order from the same data set — is on the Anivia build page.