

Anivia vs Yasuo Counter Pick
Matchup Summary
What the Data Means
In Top, this is Anivia versus Yasuo — a mage against a fighter/assassin hybrid. The sample behind this page is 216 games from patch 16.13.1, and Anivia wins 45.8% of them. A deficit of 4.2 points is what earns Yasuo its counter flag in this matchup.
One threat is magic (Anivia), the other physical (Yasuo), and their item paths diverge from there. Starting health splits 590 to 550 in Yasuo’s favour, with armour at 19 against 32. That 13-point armour gap favours Yasuo in the first all-in. Anivia scales to 2114 health by 18 while Yasuo reaches 2460. On autos alone the numbers read 51 AD for Anivia and 60 for Yasuo. Speed reads 325 to 345, handing Yasuo the better rotations.
Track Crystallize on Anivia and Last Breath on Yasuo — the lane swings on those two. Level six shifts things: Glacial Storm on one side, Last Breath on the other. Resources split the two: Mana for Anivia, Flow for Yasuo.
The 600-versus-175 attack range gap means Anivia can contest the wave from outside Yasuo’s reach. Yasuo has to create the opening before the trade maths turn around — a gap-closer, a freeze, or help from the jungle.
Read 45.8% as a trend: 216 games is useful, not final. Stats for Yasuo in this matchup are recalculated automatically for Top.
FAQ
No — current data marks this as a counter matchup: Yasuo has the statistical edge. Anivia wins 45.8% of the recorded games.
45.8% from Anivia's perspective, measured on patch 16.13.1.
216 ranked games at Emerald rank and above, across all regions.
The current Anivia build — items, runes and skill order from the same data set — is on the Anivia build page.