Fisk’s quest do not unlock right away. First, you will have to deal with Mordrag—complete the quest “Out of Sight” from Torus. Only then can you begin searching for a replacement for the reseller. The game does not directly tell you where to go, but we will give you a hint.
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How do I start the quest “A New Supplier for Fisk”?
After you have dealt with Mordrag, go to Fisk. He’s sitting on a bench in the Old Camp—west of the south gate, where NPCs are roasting carrion meat over a fire. If you have already completed “The Whistler’s Sword,” you will know this location.
Did not find him on the bench? Sleep in the empty house above the arena—the characters are time-shifted. Check the location again.
Where can I find Sharky in the New Camp?
Fisk needs a specific type—Sharky. And he does not live in the Old Camp.
Go to the New Camp (west of the Old Camp). Before leaving, I recommend buying a colony map—it’s easy to get lost without it, especially when you need to return.

Inside the New Camp, navigate this way: rice fields, the bridge with Homer, and immediately after the bridge on the left is the Residential Cave. Descend to the central level, where NPCs are eating and chatting. Sharky is sitting on a bench in an alcove next to the house behind Wedge.

Talk to him about Fisk. That is it. Return to Fisk at the Old Camp.
Returning without a map: Exit through the main gate of the New Camp, immediately turn left onto the road, the bridge on the right, and follow the road to the crossroads.
Reward and experience for completing Fisk’s quest
300 experience. Plus Fisk’s support for the quest “Casting Shadows.” This is an important step toward joining the Old Camp.

Tip: If you’re stuck looking for Sharky, check the alcoves near the fire in the Residential Cave. He rarely wanders far.
Is it worth doing Fisk’s quest right away?
Taking the merchant’s errand is only half the battle, but rushing headlong to the New Camp is definitely not worth it. Everything here is tied to your current status in the global “Acceptance into the Old Camp” chain.
The fact is that the “New Supplier for Fisk” quest is only one of seven available reputation quests. For Diego to approve your joining the Ghosts, you only need to complete six of them. If you’re currently collecting these Trust Points, you should head to Sharkey right now. The journey will take no more than 5-7 minutes, but you will instantly earn 300 experience points and, most importantly, unlock access to the next important quest, “Casting Shadows.” This branch is locked without speaking to Fisk.
If you have just completed the “Out of Sight” mission and have not yet visited the New Mine and its surrounding area, it’s best to combine these activities. Going there just for the merchant is a bit of a stretch. Gorn, Lars, and Lester are waiting for you at the New Camp anyway, so a visit to Sharkey will be a great bonus.
When can I postpone my visit to Sharkey
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Diego’s trust limit has already been reached. If you have met the six entry requirements, the quest will only grant a base 300 experience. It will not further affect the story, so feel free to save it for the second or third chapter.
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The main character’s leveling is weak. The path through the colony’s outer ring is cluttered with hungry wolves and dangerous lizards. If you have not yet invested training points into Strength, it’s best to first hunt the harmless scavengers near the Old Camp.
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You plan to play as mercenaries or Water mages. Working for Fisk will not damage your relationship with Lars or block access to local quests. These quests can be progressed simultaneously without any penalties.
It’s worth noting that the game does not punish slowness—the quest has no hidden timer, and it will not fail when switching chapters. However, completing it early will speed up the acquisition of the Ghost Armor, which will make survival in the Valley of Mines much easier.
What to watch next: Complete Ore Mining Guide: All Mines, Pickaxes, and Secrets.
