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Karmine Corp defeat NAVI in two LEC games

Aug 3, 2026 4 min read
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Karmine Corp defeat NAVI in two LEC games

Karmine Corp defeated Natus Vincere 2-0 during the second LEC Summer week. Both maps contained the same total number of team kills. Karmine Corp finished the stronger final phase each time.

Kyeahoo received the player of the series award. He played Syndra in the opener and Anivia in game two. Canna added seven kills on both maps from the top lane.

Canna kept KC active during the long opener

The first game lasted forty minutes and produced repeated changes of position. NAVI found fourteen kills and removed seven towers. Karmine Corp stayed close before taking control of the final engagements.

Canna played Gnar and finished with seven kills, six assists and one death. His survival gave KC a stable front line during the decisive fights. He also created pressure away from the central lane.

Kyeahoo recorded five kills and eight assists on Syndra. His long-range control separated NAVI players before KC committed fully. Caliste followed those openings with Viktor damage from a safer position.

Busio supplied sixteen assists on Shen. His global movement allowed KC to support side lanes quickly. That presence helped the team answer NAVI attacks before they became larger advantages.

NAVI created chances but lost the closing sequence

NAVI remained competitive throughout the opening map. Poby’s Cassiopeia and SamD’s Ezreal offered steady damage. Rhilech also provided ten assists from Jarvan IV despite five deaths.

The team collected the first major neutral monster and later secured another important objective. Those gains kept the gold difference manageable. KC did not receive a simple route toward the base.

NAVI’s problem arrived when several players separated during the late phase. KC used that distance to begin fights with a numerical advantage. Kyeahoo then controlled the route back toward safety.

The final kill score was nineteen to fourteen. KC also finished with ten towers against seven. The narrow early balance became a clearer structural lead during the last push.

Kyeahoo selected Anivia for game two and completed the map without dying. He recorded five kills and eleven assists. His wall and area control reduced the safe routes available to NAVI.

Canna changed to Ambessa and again reached seven kills. His attacks forced NAVI to turn away from Kyeahoo and Caliste. That movement opened more time for KC’s back line.

Caliste played Jhin and contributed four kills with eight assists. Busio used Leona to begin fights directly. The composition combined immediate control with sustained pressure around narrow entrances.

KC ended the second map after thirty-three minutes. The team removed eight towers and held a modest gold advantage. Its success again depended on the final grouped engagements rather than an early collapse.

Poby and Rhilech kept the second map competitive

NAVI again produced fourteen kills during game two. Poby led the team with five on Taliyah. Rhilech added four kills and ten assists through Lee Sin.

SamD played Ziggs and attacked towers from long range. NAVI removed five structures and found several neutral monsters. The map remained open until KC secured the later Baron.

Maynter faced Canna with Zaahen and found only one kill. Parus used Camille as support and died five times. KC repeatedly attacked those positions before turning toward the main objective.

NAVI’s total damage did not disappear after falling behind. The team still threatened during defensive moments. Kyeahoo’s positioning prevented those attempts from reaching KC’s most important carries.

Kyeahoo produced two different winning performances

Kyeahoo finished the series with ten kills, nineteen assists and two deaths. Syndra gave him direct single-target control in the opener. Anivia allowed him to reshape entire passages in game two.

Canna matched his seven-kill total on both maps. Busio changed from protective global support to direct engagement. KC therefore won with different methods despite the same series score.

NAVI reached fourteen kills in each game and stayed close for long periods. The 2-0 result did not come from two short defeats. KC separated the teams during the final decisions on both maps.

Patch 26.15 supported a wide group of mid-lane and support choices. Karmine Corp used that range effectively. Kyeahoo’s control and Canna’s pressure provided the constant parts of the sweep.

KC recorded thirty-eight kills across the series, while NAVI reached twenty-eight. The same 19-14 score appeared on both maps. That unusual repetition came through different champions and different final sequences.

The tower totals changed more clearly. KC removed ten structures in the opener and eight later. NAVI moved from seven to five, which reduced its space earlier during the second game’s closing phase.

Kyeahoo’s award reflected his control rather than one short scoring burst. He survived every second-map fight and contributed to sixteen eliminations. NAVI never found the direct route needed to remove him.

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