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Cloud9 Kia win two games against FlyQuest

Aug 18, 2026 4 min read
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Cloud9 Kia win two games against FlyQuest

Cloud9 Kia defeated FlyQuest 2-0 in the fourth week of the LCS Summer season. Cloud9 won the opening game in forty minutes with eighteen kills against eight. The second game lasted thirty-four minutes and ended 21-8.

Cloud9 built the series through strong lane pressure and organised late-game entries. FlyQuest found eight kills in each game but could not turn them into enough structures or map control.

Thanatos created an early top-lane advantage

Thanatos played Jayce in game one and finished with five kills, one death and eight assists. His pressure gave Cloud9 access to the upper side of the map. FlyQuest needed extra help to protect Gakgos and the nearby tower. Sending support toward one lane changes the rest of the map. Cloud9 used that movement to secure other space. The team did not need Thanatos to fight alone after his early advantage was established.

In game two, he moved to Renekton and again finished 5-1. The champion changed, but the stable lane result remained. Cloud9 received a dependable side of the map in both drafts.

Vulcan supported both winning plans

Vulcan earned the first player award after playing Leona. He recorded two kills, one death and twelve assists. His direct engagements gave Cloud9 a clear signal for the rest of the team. He then played Shen in game two and finished with eighteen assists. Shen offered protection and global support rather than the same opening tool. Cloud9 adjusted its fights around that different ability set.

Support value is not measured only by kills. Vision, positioning and the first crowd-control effect can decide whether the main damage arrives safely.

Vulcan contributed across all three areas.

Loki led the faster scoring in game two

Loki played Locke in the second game and finished with ten kills. He added five assists and participated in fifteen of Cloud9‘s twenty-one kills. The performance earned the second player award. The mid-lane advantage helped Cloud9 move first toward the river. That timing protected neutral objectives and allowed side lanes to push without immediate pressure. FlyQuest had to enter areas where Cloud9 already held information.

Loki had supplied thirteen assists on Orianna during the opener. The two games therefore showed different contributions. One focused on supporting shared damage, while the other included the team’s highest kill total.

Game numberKills: Cloud9Kills: FlyQuestGame time
118840 minutes
221834 minutes

FlyQuest could not protect enough structures

FlyQuest took five towers in game one and four in game two. Cloud9 answered with eight and nine towers. The structure gap limited FlyQuest‘s safe movement after the outer parts of the map opened. Massu and Quad still produced moments of damage. Those moments did not become a stable sequence of objectives. Cloud9 often responded before FlyQuest could reset its lanes and establish new vision.

The second game became harder because Cloud9 had more gold and stronger access routes. A team fighting from behind needs a clear target and a safe exit. FlyQuest found too few situations with both.

Cloud9 converted advantages into major objectives

Game one ended with Cloud9 at 80,200 gold against 70,800. Game two finished 71,400 against 63,700. Both differences came from structures, farm and successful fights across the full map.

FlyQuest League of Legends players pose together
Five FlyQuest players pose together in white and green team clothing.

Neutral monsters supported the lead, but Cloud9 still needed to use the temporary power correctly. A Baron bonus has limited time. Pushing several lanes together normally creates more pressure than sending every player through one entrance.

Cloud9 coordinated those waves and forced FlyQuest to defend more than one location. That spacing reduced the chance of a single defensive ability stopping the complete attack.

Two controlled wins settle the series

Cloud9 completed the match in two games and avoided a decider. The team used different champions while preserving strong top-lane results and reliable support work. FlyQuest did not find a draft that changed those two advantages. The series took place on patch 26.16. Statistics describe the games played under that version. They do not guarantee the same outcome when teams meet with another draft or later patch.

Cloud9 add a 2-0 result to their summer record. FlyQuest receive two defeats and specific review material from each lane. The next match begins with every score reset. Cloud9 completed seventy-four minutes of game time across the series. Their two Nexus finishes produced the 2-0 result. The separate kill scores describe how each game developed, not an additional league tiebreaker.

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