

Warwick vs Zyra Counter Pick
Matchup Summary
What the Data Means
Zyra holds a 450-unit reach advantage, 575 against 125, and she does not have to spend it on herself. Garden of Thorns spawns seeds around her over time, and casting Deadly Spines or Grasping Roots near one grows a plant that fights independently, extra damage that costs no positioning risk. Warwick’s jungle record against her is 40.8% over 125 games on patch 16.13.1, a thin sample carrying a wide margin.
The structural problem is that everything Warwick does requires contact. Eternal Hunger heals only through basic attacks, Jaws of the Beast is a lunge onto a target, and Blood Hunt converts a wounded enemy into move speed toward her, all of which Grasping Roots interrupts by rooting whatever the vines cross. Stranglethorns then knocks enemies airborne as it contracts, and Rampant Growth keeps a seed banked for the follow-up. Zyra is by far the more fragile of the two, 574 health at level 1 and 2,155 at level 18 against 620 and 2,303, with 29 base armor standing in front of physical damage. Reaching her once is usually enough, and Infinite Duress is the tool that does it, collapsing the gap in a single leap that scales with bonus move speed. Difficulty ratings read 7 for her and 3 for him. Ability data: Zyra.
FAQ
No — current data marks this as a counter matchup: Zyra has the statistical edge. Warwick wins 40.8% of the recorded games.
40.8% from Warwick's perspective, measured on patch 16.13.1.
125 ranked games at Emerald rank and above, across all regions.
The current Warwick build — items, runes and skill order from the same data set — is on the Warwick build page.