Vladimir
Azir
VS

Vladimir vs Azir Counter Pick

Mid 58.6% Win Rate (Vladimir) 362 games Patch 16.13.1 Easy for Vladimir

Matchup Summary

Perspective
Vladimir
Opponent
Azir
Role
Mid
Type
Vladimir is favored
Win Rate
58.6% for Vladimir
Sample Size
362 ranked games
Reverse View
Azir vs Vladimir
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Untargetability is the deciding mechanic. Sanguine Pool removes Vladimir as a target for two full seconds while slowing anything standing on the blood, and Azir’s most punishing tools, Emperor’s Divide and a Shifting Sands engage, both need him to be a valid target at the instant they land. Patch 16.13.1 records a 58.6% Vladimir win rate across 362 games.

The frames explain much of the rest. Azir starts at 575 health and 25 armor, the lighter opening against 600 and 24, and Vladimir deals magic damage while Azir deals mixed, so magic resist alone will not cover him. Vladimir attacks from 450 units against 525, close enough that Transfusion reaches without a long approach, and Crimson Rush turns a full resource bar into a heavily increased Transfusion in both damage and healing.

Azir’s counterplay is spacing through Arise! Sand Soldiers replace his basic attack against targets inside their range, letting him deal damage from a distance Tides of Blood cannot cover, and Conquering Sands slows for a second to set up an engage. He closes the stat gap by level 18, reaching 110 armor against 100.5 while still trailing on health at 2,411 to 2,470. Difficulty ratings favour Vladimir on effort, 7 against 9, and Hemoplague amplifies everything that follows it. Kits: Vladimir, Azir.

FAQ

Yes — Vladimir holds the statistical advantage in this matchup. Vladimir wins 58.6% of the recorded games.