

Viktor vs Xerath Counter Pick
Matchup Summary
What the Data Means
Base attack range is identical at 525, which conceals the distance actually in play. Arcanopulse is a long beam, Eye of Destruction lands as a barrage from outside contact, and Rite of the Arcane immobilises Xerath in exchange for several more barrages at extreme reach. Viktor has to be near his target for Siphon Power and Gravity Field to mean anything. Over 4,329 games on patch 16.13.1 that difference reads as a 46.4% Viktor win rate.
Mana economy widens it. Mana Surge restores mana on Xerath’s basic attacks and shortens its own cooldown whenever he kills a unit, so his poke is close to free while Viktor pays for every rotation. Shocking Orb is a plain point of crowd control that ends an approach before Gravity Field can be placed usefully. Both deal pure magic damage, so magic resist is the only defensive line either builds against the other, and the stat comparison is tight: 596 health and 22 armor for Xerath against 600 and 23, separating slightly by level 18 at 2,398 and 101.9 to 2,300 and 97.8. Xerath is also quicker at 340 against 335 and rated difficulty 8 to Viktor’s 9. Arcane Storm interrupting channels is the clearest reply to that ultimate. Kits: Viktor, Xerath.
FAQ
No — current data marks this as a counter matchup: Xerath has the statistical edge. Viktor wins 46.4% of the recorded games.
46.4% from Viktor's perspective, measured on patch 16.13.1.
4,329 ranked games at Emerald rank and above, across all regions.
The current Viktor build — items, runes and skill order from the same data set — is on the Viktor build page.