

Teemo vs Rumble Counter Pick
Matchup Summary
What the Data Means
Teemo, the Swift Scout, meets Rumble, the Mechanized Menace, in the Top lane. The sample behind this page is 518 games from patch 16.13.1, and Teemo wins 56.2% of them. A 6.2-point edge is what puts this matchup in Teemo’s column.
With Teemo and Rumble both dealing mixed damage, stacking a single stat answers most of it. Teemo opens on 615 health and 24 armour, Rumble on 640 and 36. That 12-point armour gap favours Rumble in the first all-in. Teemo scales to 2383 health by 18 while Rumble reaches 2425. Base attack damage is 54 against 64, so Rumble wins the raw auto-attack exchange. Rumble covers ground faster from level one (330 against 345).
Electro Harpoon (E) is the ability Teemo has to respect, just as Rumble plays around Blinding Dart. Then it becomes Noxious Trap against The Equalizer, and the one still holding it sets the terms. Note the resource bars too: Mana versus Heat.
Range decides much of the early game: Teemo attacks from 500 units, Rumble from 125. For Rumble, engage timing is the whole answer; without it every auto favours Teemo.
Riot scores Rumble at 10/10 for difficulty against 6/10, and that gap alone drags on the average. The 518-game sample behind Teemo versus Rumble is data rather than opinion. The Teemo versus Rumble numbers rebuild from current Emerald and above games.
FAQ
Yes — Teemo holds the statistical advantage in this matchup. Teemo wins 56.2% of the recorded games.
56.2% from Teemo's perspective, measured on patch 16.13.1.
518 ranked games at Emerald rank and above, across all regions.
The current Teemo build — items, runes and skill order from the same data set — is on the Teemo build page.