

Malphite vs Wukong Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the jungle: Malphite the tank/mage hybrid, Wukong the fighter/tank hybrid. The sample behind this page is 251 games from patch 16.13.1, and Malphite wins 40.2% of them. A deficit of 9.8 points is what earns Wukong its counter flag in this matchup.
Malphite threatens Unstoppable Force; Wukong counters through Warrior Trickster. The pressure spikes when Unstoppable Force and Cyclone come online together.
Both Malphite and Wukong threaten mainly mixed damage, so one resistance covers the matchup. Level-one bases: Malphite 665 HP / 40 armour / 28 MR, Wukong 610 / 31 / 28. Malphite can afford to take the first exchange, sitting on 9 extra armour. Scaling matters as well: Malphite ends on 2433 HP, Wukong on 2293. Wukong also hits harder before items — 66 AD to 62. Movement speed: Malphite 335, Wukong 340.
With both sitting in melee range (125 against 175), neither side gets a free poke pattern.
251 games sit behind that figure, and it moves whenever Malphite or Wukong gets tuned.
FAQ
No — current data marks this as a counter matchup: Wukong has the statistical edge. Malphite wins 40.2% of the recorded games.
40.2% from Malphite's perspective, measured on patch 16.13.1.
251 ranked games at Emerald rank and above, across all regions.
The current Malphite build — items, runes and skill order from the same data set — is on the Malphite build page.