Hecarim
Rengar
VS

Hecarim vs Rengar Counter Pick

Jungle 56.6% Win Rate (Hecarim) 996 games Patch 16.13.1 Easy for Hecarim

Matchup Summary

Perspective
Hecarim
Opponent
Rengar
Role
Jungle
Type
Hecarim is favored
Win Rate
56.6% for Hecarim
Sample Size
996 ranked games
Reverse View
Rengar vs Hecarim
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Rengar runs on Ferocity rather than mana, generated by casting abilities and spent on an empowered version of the next one, and that rhythm needs uninterrupted time on a target. Across 996 games on patch 16.13.1 he rarely gets it: Hecarim takes 56.6% of these encounters, difficulty Easy. Ferocity also banks nothing useful below its maximum, so an interrupted sequence leaves the empowerment unspent, and the execution ratings of 8 against 6 put the fragile side of that trade on the harder kit.

Health is where the gap opens. Rengar starts at 590 and finishes at 2,358 with 105.4 armour, against 625, 2,427 and 124.7. Both deal physical damage, so both want armour, and Hecarim simply owns more of it while holding 175 attack range against 125. Thrill of the Hunt camouflages Rengar and reveals the nearest enemy champion in a large radius, but a target already moving at 345 base speed with Devastating Charge available can leave that radius before the leap resolves.

  • Unseen Predator turns his basic attack into a leap only from brush, which limits where an engage can start.
  • Bola Strike slows and roots at Ferocity, the one tool that reliably stops Warpath from converting movement speed into attack damage.
  • Battle Roar heals from recent damage taken and breaks crowd control when empowered, so burst that fails to finish him is wasted.

FAQ

Yes — Hecarim holds the statistical advantage in this matchup. Hecarim wins 56.6% of the recorded games.