French animation studio Supamonks, which helped create the art style for the beat ’em up Absolum, was declared liquidated by a decision of the Commercial Court of Créteil on June 24, 2026. The news came as a surprise to the industry, as the game itself had enjoyed a strong commercial start, selling over 200,000 copies in its first week.
However, the story turned out to be more complex than it might seem at first glance. Below, we explore what is known about Supamonks’ closure, the role the studio played in Absolum’s development, and why the project’s strong sales did not guarantee its financial stability.
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Why is Supamonks closing after Absolum’s success?
At this time, only the company’s liquidation has been officially confirmed. The decision was made by the Commercial Court of Créteil on June 24, 2026. The reasons for the financial collapse have not yet been publicly disclosed, so it is premature to draw conclusions about what exactly led to the studio’s bankruptcy. It’s important to keep in mind that a game’s commercial success doesn’t always translate into profit for all involved. In the gaming industry, contractors often work under fixed contracts rather than receiving a percentage of sales. While Dotemu, Guard Crush Games, and Supamonks representatives have not disclosed details of their agreements, it’s impossible to say whether Absolum’s sales growth directly impacted the animation studio’s financial position.
What Role Did Supamonks Play in the Creation of Absolum?
Absolum was developed by Guard Crush Games in collaboration with Supamonks, and published by Dotemu. Supamonks was responsible for the signature hand-drawn animation, character design, and a significant portion of the visual design that gave the game its recognizable style.
Journalists have repeatedly noted the project’s artistic direction as one of its strongest points. Combining classic beat ’em ups, roguelike elements, and fully hand-drawn animation, Absolum quickly became one of the most talked-about games in the genre upon its release. What is known about Absolum sales
To date, over 200,000 copies sold in the first week of the game’s release have been confirmed. This figure is cited in published materials and official announcements.
Several publications also mention sales exceeding 500,000 copies, but this figure has not yet been confirmed by a separate official statement from Dotemu. Therefore, first-week sales data remains the most reliable starting point.
What will happen to Absolum after the liquidation of Supamonks
The closure of Supamonks does not mean the end of the game itself. The rights to the franchise and publishing functions remain with Dotemu, so support for the project could theoretically continue even after the liquidation of one of the development partners.
Far more questions arise regarding future projects in the Absolum universe. Plans to create an animated series in collaboration with Supamonks were previously announced. Now the fate of this initiative remains uncertain: the publisher may transfer production to another studio, revise the project’s format, or abandon it entirely. No official statements on this matter have yet been made.
Supamoks Liquidation — What We Know
Following its October 2025 release, the game was released on PC, PlayStation 4, PlayStation 5, and Nintendo Switch. A version for Xbox Series X|S was later released, and further plans to expand platform support were announced.
This development confirms that the franchise remains an important project for Dotemu, despite the situation surrounding Supamonks.
The closure of the French studio was one of the most unexpected events of this year for Absolum fans. So far, only the company’s liquidation has been confirmed, while the reasons for the bankruptcy and the future of related projects remain open questions. It is the official statements of Dotemu and other development partners that will determine how the Absolum universe will develop further.
