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Usual June: release date, system requirements, and demo version breakdown

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24 hours ago vpesports

Publisher Finji has officially confirmed that the supernatural action game Usual June will be released on PC (Steam) and macOS on October 28, 2026. A demo is already available. Development is led by a team led by Adam Saltsman (Overland, Canabalt), and the script is being written by BAFTA winners Kara Ellison and composer Adam Hay.

What is Usual June?

This isn’t just another horror adventure or a slasher with arthouse aspirations. Finji is creating a third-person action adventure with a detective twist. The town of Fen Harbor is a typical American backwater port, except that crystalline monsters arrive there in the summer, and ghosts begin to disappear one by one. The main character, June, is a student who just wanted to spend her vacation, but now she’s forced to investigate before time runs out.

The combat system is designed for mobility: dashes, superpowers, dodges, and parries—and you have to adapt to each new enemy. June changes equipment and items on the fly, and leveling up unlocks powers, which, as usual, have a downside. The developers promise 25+ colorful characters—you can talk to the living, and “read” the photographic memories of the dead. The locations are also impressive: secret laboratories, underground tunnels, haunted observatories, and abandoned train stations.

The plot: summer, ghosts, and the end of the world

The story begins with June arriving in her hometown for the holidays and immediately encountering strange crystalline formations growing right through the cemetery grounds. Local spirits begin to disappear, but she sees them and can communicate with them. The clue is a strange artifact left in her father’s lab. The goal: find out what’s going on before all the ghosts vanish forever. Finji isn’t revealing the ending, but hints that every power comes with a price. And if you were expecting a light adventure, things are more complicated than they seem.

June ghosts crystal formations

Who’s Making Usual June

The project is being developed by Finji, the studio behind Tunic, Overland, and Night in the Woods. The creative director is Adam Saltsman, the same guy who made Canabalt and Overland. The script is being written by David Pinkney (Needle & Thread) and Kara Ellison, a BAFTA winner for Ghost Town and The Seance of Blake Manor. The sound is by Adam Hay, also a BAFTA winner (Dreams, Everybody’s Gone to the Rapture). The team is serious: this isn’t an indie project, but a vast project with ambitions backed by experience.

The game is being developed in collaboration with several external artists, but the core team consists of veterans who know how to create a mechanically dense action game. The first trailers show that the visual style is reminiscent of Tunic in its color palette, but there’s a darker tone here—the aesthetics are just as focused on the gameplay.

Usual June System Requirements

But what’s missing from the Russian-language news is the hardware. Steam has already updated the page, and the numbers are there. If your PC handled Tunic, don’t relax—the requirements are higher.

Minimum (1080p, low settings):

OS: Windows 10 (64-bit)

Processor: Intel Core i5-7600K or AMD FX-8350

RAM: 8 GB

Graphics Card: NVIDIA GTX 1080 / AMD RX Vega 56

DirectX 11, 5 GB of available disk space

Recommended (1080p, high, 60+ fps):

OS: Windows 10 (64-bit)

Processor: Intel Core i5-10600K / AMD Ryzen 5 3600

RAM: 16 GB

Graphics Card: NVIDIA GTX 1080 Ti / AMD RX 6600XT / Intel Arc A770

DirectX 11, also 5 GB

For macOS, minimum Apple M1, recommended M1 Max. And yes, these aren’t just numbers: the game is optimized for modern APIs, but older cards like the GTX 1060 won’t be able to handle it.

Where to buy and try Usual June?

The release is exclusively on Steam; no other stores have been announced yet. The good news: the demo is available right now. You can download it, play the first level, and see if this is your speed. Finji promises that your saves from the demo will carry over to the full version, so this isn’t just a teaser, but a proper launch.

Add it to your wishlist and get ready for October 28th. The price hasn’t been announced yet, but judging by the scale, it’s unlikely to be less than 1,500 rubles. Stay tuned – if anything changes, we’ll let you know.

If you’ve already tried the demo, share your impressions in the comments. What did you like, what were your concerns? And don’t forget to check if your graphics card can handle this beauty.

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