Fans of Amnesia and SOMA know how to wait—and that skill will definitely come in handy. The sci-fi thriller ONTOS has officially changed its release window. Publisher Kepler Interactive, together with Frictional Games, announced the delay of their ambitious project: instead of the planned 2026, the game will hit shelves only in 2027. The developers attribute the change to a simple lack of time to polish the title’s gigantic scale. The exact day and month remain a mystery.
The release is still aimed at current hardware: PlayStation 5, Xbox Series X|S, and PC (via Steam and the Epic Games Store). Meanwhile, industry insiders are actively discussing an unofficial theory: a desire not to compete with the upcoming blockbuster GTA VI, which, in the fall of 2026, risks burying any other newsworthy events. The timing for this maneuver is perfect. However, the developers are not commenting on such theories.
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ONTOS Cast, Plot, and Gameplay: Setting Details
The events will take gamers to Samsara, a former lunar hotel converted into a closed research facility. The main character, skilled engineer Aditi Amani, arrives there at the personal request of her scientist father, who has taken on the role of a local prophet. A routine search for her relative quickly turns into a surreal nightmare.

The developers promise deep systemic gameplay:
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Calibrate analog systems and manually gather resources for survival.
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Scientific experiments that alter the laws of physics and reality itself around the heroine.
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Nonlinearity—absolutely any intervention will have significant consequences for the plot.
The game itself is positioned as an important milestone for the studio: it is Frictional Games’ first major attempt to move away from canonical, pure horror games toward complex science fiction. The seriousness of their intentions is confirmed by a strong cast – one of the key (but still secret) roles is voiced by Stellan Skarsgård, star of Dune and Melancholia.
The developers’ official position and reaction to the delay
In an official statement to the community, the team emphasized that ONTOS is the largest, most multi-layered, and complex project in the studio’s history. They have no intention of sacrificing quality or storyline for the sake of haste. The full statement boils down to the studio needing additional time to implement all planned gameplay mechanics without compromise.
Technical Parameters Initial Plans Current Data (2026)
Release Delay Comparison
What Players Can Expect Next?
There’s no need to panic—the studio is clearly aiming to create a deep sci-fi adventure. You can add the project to your Steam wishlist now. It looks like we’ll see fresh gameplay footage or a full trailer showcasing gameplay at Gamescom Opening Night Live in August, although there’s no official confirmation yet. The developers have promised to regularly update the community with new details in the coming months.
