

Vex vs Riven Counter Pick
Mid 60.9% Win Rate (Vex) 192 games Patch 16.13.1 Easy for Vex
Matchup Summary
What the Data Means
Riven’s entire offense is movement. Broken Wings reactivates three times with a knockback on the third, Valor steps forward and blocks incoming damage, and Blade of the Exile extends her attack range for the finish. The Vex passive exists to tax exactly that, and 192 games on patch 16.13.1 return a 60.9% win rate.
- Doom ‘n Gloom interrupts dashes outright and charges faster the more a nearby enemy dashes, so Riven cannot approach without arming it.
- Reach: 550 against 125. Until her ultimate is active she has no ranged threat, which makes poke exchanges one-sided.
- Resource: Riven uses none, so a failed engage costs her only cooldowns, while Vex has to manage mana to keep Personal Space available for each attempt.
- Durability: 630 base health and 33 armor against 590 and 23, with 340 movement speed against 335, so a fear that misses usually ends with a dead mage.
- Execution: a difficulty rating of 8 means the combo timing has to survive a slow zone from Looming Darkness, and the win rate reflects how often it does not.
- Scaling: 2,330 health at level 18 against 2,358 closes the durability gap late, though 107.8 armor against 98.7 keeps her the tougher body in a straight fight.
- Passive: Runic Blade charges on ability casts and is spent through basic attacks, which forces her to stand inside melee range while the slow is still on the ground.
FAQ
Yes — Vex holds the statistical advantage in this matchup. Vex wins 60.9% of the recorded games.
60.9% from Vex's perspective, measured on patch 16.13.1.
192 ranked games at Emerald rank and above, across all regions.
The current Vex build — items, runes and skill order from the same data set — is on the Vex build page.