

Renekton vs Teemo Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the Top lane: Renekton the fighter/tank hybrid, Teemo the marksman/mage hybrid. Over 907 ranked games on patch 16.13.1, Renekton closes out 44.2% of them. Sitting 5.8 points below the 50% line marks Teemo as a genuine problem pick for Renekton.
Shared damage type here — physical for Renekton as well as Teemo. Before items it is 660 HP, 35 armour, 28 MR for Renekton; 615, 24, 30 for Teemo. Renekton can afford to take the first exchange, sitting on 11 extra armour. At full build levels the gap widens to 2547 HP versus 2383, favouring Renekton. Base attack damage is 69 against 54, so Renekton wins the raw auto-attack exchange. There is a movement gap too: 345 for Renekton, 330 for Teemo.
The 500-versus-125 attack range gap means Teemo can contest the wave from outside Renekton’s reach. Renekton wins only by collapsing the distance, which usually means a cooldown or a gank.
A missed Dominus from Renekton hands Teemo the window to land Move Quick. Whoever spends Dominus or Noxious Trap first hands the other a window. Note the resource bars too: Fury versus Mana.
Teemo is the more demanding of the two to pilot (6/10 versus 3/10), which quietly shapes the win rate. 907 games sit behind that figure, and it moves whenever Renekton or Teemo gets tuned. Everything comes from Emerald+ solo queue and refreshes without manual input.
FAQ
No — current data marks this as a counter matchup: Teemo has the statistical edge. Renekton wins 44.2% of the recorded games.
44.2% from Renekton's perspective, measured on patch 16.13.1.
907 ranked games at Emerald rank and above, across all regions.
The current Renekton build — items, runes and skill order from the same data set — is on the Renekton build page.