

Qiyana vs Cassiopeia Counter Pick
Matchup Summary
What the Data Means
Miasma decides whether this matchup is playable from the Cassiopeia side. Her poison clouds slow, damage and ground, and grounded targets cannot use movement abilities — precisely the restriction that reduces Qiyana to a melee champion with 150 attack range. When the clouds land first, the 55.8% Qiyana records over 156 games on patch 16.13.1 stops being automatic.
Every other number points the other way. Cassiopeia begins with 18 armor, the lowest starting value of the pair, owns no dash of any kind, and carries a difficulty rating of 10 against her opponent’s 8. Serpentine Grace amplifies every move speed bonus she receives, yet both champions share a 335 base, so her escape depends on items and on Noxious Blast connecting, since the speed only arrives when it strikes a champion.
Qiyana also deals magic damage, matching Cassiopeia’s type, which makes the 97.9 armor she reaches at level 18 largely irrelevant and leaves 32 magic resist as her defence. Royal Privilege front-loads the first hit, Terrashape enchants the weapon from nearby terrain, and Audacity closes the last stretch, while Petrifying Gaze stuns only enemies facing her — an approach from behind the wave or from the flank turns that ultimate into a slow. Cassiopeia heals through Twin Fang against poisoned targets, so trades that end without a kill still return value to her.
FAQ
Yes — Qiyana holds the statistical advantage in this matchup. Qiyana wins 55.8% of the recorded games.
55.8% from Qiyana's perspective, measured on patch 16.13.1.
156 ranked games at Emerald rank and above, across all regions.
The current Qiyana build — items, runes and skill order from the same data set — is on the Qiyana build page.