

Karma vs Rakan Counter Pick
Matchup Summary
What the Data Means
Karma is a mage/support hybrid, Rakan a support, and they meet in the Support lane. 1,701 tracked games on 16.13.1 put Karma at a 44.7% win rate into Rakan. Sitting 5.3 points below the 50% line marks Rakan as a genuine problem pick for Karma.
Karma and Rakan overlap on magic damage, so itemisation converges rather than splits. Level-one bases: Karma 630 HP / 28 armour / 30 MR, Rakan 610 / 30 / 32. Scaling matters as well: Karma ends on 2483 HP, Rakan on 2293. Rakan also hits harder before items — 62 AD to 49.
Karma looks for Inspire (E); Rakan answers with Gleaming Quill (Q). Mantra and The Quickness are the two buttons that end the exchange outright.
This is a ranged mirror in terms of reach — 525 versus 300 — so spacing matters less than ability timing.
Karma players logged 1,701 of these games to produce the 44.7% figure. Figures refresh from Emerald+ ranked play, so this Karma page follows the live meta.
FAQ
No — current data marks this as a counter matchup: Rakan has the statistical edge. Karma wins 44.7% of the recorded games.
44.7% from Karma's perspective, measured on patch 16.13.1.
1,701 ranked games at Emerald rank and above, across all regions.
The current Karma build — items, runes and skill order from the same data set — is on the Karma build page.