

Irelia vs Vex Counter Pick
Matchup Summary
What the Data Means
Two very different profiles meet in the Mid lane: Irelia the fighter/assassin hybrid, Vex the mage. Over 562 ranked games on patch 16.13.1, Irelia closes out 42.4% of them. That is 7.6 points under even, which is why Vex is listed among the champions Irelia struggles into.
Vex holds a 350-unit range advantage (550 to 200), and that shapes how the lane is traded out. Irelia wins only by collapsing the distance, which usually means a cooldown or a gank.
A missed Vanguard’s Edge from Irelia hands Vex the window to land Personal Space. Level six shifts things: Vanguard’s Edge on one side, Shadow Surge on the other.
Shared damage type here — mixed for Irelia as well as Vex. Before items it is 630 HP, 36 armour, 30 MR for Irelia; 590, 23, 28 for Vex. Early physical trades read in Irelia’s favour thanks to 13 more armour. At full build levels the gap widens to 2585 HP versus 2358, favouring Irelia. On autos alone the numbers read 65 AD for Irelia and 54 for Vex.
Read 42.4% as a trend: 562 games is useful, not final.
FAQ
No — current data marks this as a counter matchup: Vex has the statistical edge. Irelia wins 42.4% of the recorded games.
42.4% from Irelia's perspective, measured on patch 16.13.1.
562 ranked games at Emerald rank and above, across all regions.
The current Irelia build — items, runes and skill order from the same data set — is on the Irelia build page.