

Blitzcrank vs Rakan Counter Pick
Matchup Summary
What the Data Means
This is a fight between two engage supports rather than a poke-versus-grab dynamic, and the 1,148-game sample on patch 16.13.1 says the mirror favors Rakan — Blitzcrank wins only 45.9% of the time.
Rakan’s Grand Entrance dashes to a location and knocks up everyone nearby on arrival, giving him area crowd control that doesn’t require hitting a single skillshot the way Rocket Grab does. His passive, Fey Feathers, grants a shield periodically that can absorb a chunk of Blitzcrank’s Power Fist damage before it lands, and Battle Dance lets him fly to an ally for a shield and then recast for free shortly after — mobility that makes him difficult to pin down with a single-target grab. Rakan’s 300 attack range also gives him 175 more reach than Blitzcrank’s 125, so he rarely needs to be the one initiating from close quarters. Both champions carry a moderate difficulty rating in the 4-to-5 range, so this comes down to kit design — area engage against single-target engage — more than execution. Rakan’s class is listed simply as Support, without a secondary tag, and his kit leans entirely on mobility and shields rather than sustained damage, a profile built to disengage from exactly the kind of single-target lockdown Rocket Grab represents. Blitzcrank’s own 32 magic resistance and 37 armor give him a defensive base that Rakan’s magic damage has to work through before any of his own crowd control becomes relevant.
FAQ
No — current data marks this as a counter matchup: Rakan has the statistical edge. Blitzcrank wins 45.9% of the recorded games.
45.9% from Blitzcrank's perspective, measured on patch 16.13.1.
1,148 ranked games at Emerald rank and above, across all regions.
The current Blitzcrank build — items, runes and skill order from the same data set — is on the Blitzcrank build page.