

Aphelios vs Aurelion Sol Counter Pick
Matchup Summary
What the Data Means
This is a cross-role matchup: Aphelios is an ADC facing a champion whose listed role is Mid, and it shows in the numbers. Across 214 games on patch 16.13.1, Aphelios wins only 40.7% against Aurelion Sol, an unusually low figure for an ADC matchup, and it is rated Hard for him.
Aphelios already carries the maximum difficulty score of 10, built around managing five different weapons through the Weapon Queue System, and Aurelion Sol’s own kit at a difficulty of 7 adds another layer of decision-making Aphelios has to play around: Breath of Light is a channeled cone that punishes standing still to auto-attack, and Astral Flight lets him fly over terrain to reposition or extend the channel’s range unpredictably. Falling Star adds a stun on top of area damage, dangerous for a champion with no dash or blink of his own. Stardust stacking means Aurelion Sol’s abilities also get stronger the longer the lane goes, so Aphelios’s usual plan of scaling into late-game item spikes runs into an opponent scaling on the same timeline. Aurelion Sol’s 22 armor and 340 move speed against Aphelios’s 26 armor and 325 move speed give him a slight edge in both survivability and repositioning, a combination that compounds the range and mobility problems Aphelios already faces in this lane.
FAQ
No — current data marks this as a counter matchup: Aurelion Sol has the statistical edge. Aphelios wins 40.7% of the recorded games.
40.7% from Aphelios's perspective, measured on patch 16.13.1.
214 ranked games at Emerald rank and above, across all regions.
The current Aphelios build — items, runes and skill order from the same data set — is on the Aphelios build page.