REJECT Esports beat IGZIST after a 10-2 second half on Sunset

Five REJECT Valorant players pose in black team jerseys
Five REJECT Valorant players pose in black team jerseys.

REJECT defeated IGZIST 2-0 in the Challengers Japan Season Finals. A dominant Haven preceded a sharp second-half comeback on Sunset.

REJECT take an immediate lead on the map Haven

REJECT controlled Haven from the opening rounds of the semifinal. The team reached nine rounds before the first side change.

IGZIST collected three during the same half but then stopped scoring. REJECT won four straight rounds after moving to the opposite side.

Haven ended thirteen to three after less than thirty-five minutes. Jremy led REJECT with seventeen kills on the opening map.

Yoshiii added fifteen kills and died only seven times. BRIAN also finished with a positive record during the clear victory.

IGZIST could not place one player above ten kills on Haven. SID and kAyle reached nine each during the difficult map.

The wide gap gave REJECT early control of the match. Sunset then demanded a very different kind of response.

IGZIST build a large halftime lead on the map Sunset

IGZIST began Sunset with the urgency missing from Haven. Its attack produced nine rounds before the teams changed sides.

REJECT entered the break with only three rounds on the map. The score created a realistic path toward a deciding third map.

OitaN led the early pressure and finished Sunset with twenty-two kills. KAYLE added seventeen as IGZIST found several successful attacking routes.

SID remained involved and contributed another seventeen kills. REJECT struggled to stop the first contact during many opening rounds.

Its earlier Haven control had disappeared during the first half. The team needed ten rounds after the break to avoid a decider.

Five IGZIST Valorant players pose in white team jerseys
Five IGZIST Valorant players pose in white team jerseys.

Sunset changed direction immediately when REJECT moved onto attack. IGZIST then lost the space that had supported its large lead.

Ten attacking rounds close the series

REJECT won ten rounds during its attacking half on Sunset. IGZIST managed only two while trying to protect the advantage.

The final score reached thirteen to eleven for REJECT. Jremy produced twenty kills and supplied eighteen assists on the map.

His involvement connected the first duel with the later attacks. Yoshiii added seventeen kills and remained difficult to remove.

Dep became more active and finished Sunset with twenty-two kills. The wider contribution kept REJECT moving after an early player was lost.

IGZIST reached eleven rounds but never found a final defensive answer. Its last two rounds were not enough to stop the closing run.

SeriesREJECT 2-0 IGZIST
HavenREJECT 13-3
SunsetREJECT 13-11
Sunset turnaroundREJECT won the second half 10-2

REJECT turned a six-round halftime deficit into a two-round victory. The comeback ended the series before the third selected map. REJECT won the final six rounds after IGZIST briefly moved ahead again.

Jremy helps REJECT Esports on both maps

Jremy remained influential during both the easy and difficult map. He opened space on Haven and supplied key assists on Sunset.

Yoshiii supported him with patient defensive positioning. BRIAN and Dep became more active as the comeback developed.

Four REJECT players contributed during the long second half. IGZIST received its strongest pressure from oitaN on Sunset.

KAYLE and SID also helped create the large halftime advantage. That production fell after REJECT moved onto attack.

A REJECT Valorant player walks onto the stage through smoke
A REJECT Valorant player walks onto the stage through smoke.

Jremy’s assists showed that the comeback was built on connected plays. REJECT traded quickly whenever IGZIST found the first elimination.

The same structure had produced a much easier win on Haven. Sunset proved it could also work under sustained pressure. Jremy linked those two performances without changing his agent.

REJECT dominate Haven and complete a comeback on Sunset

REJECT won Haven comfortably but needed a comeback on Sunset. Haven was controlled by REJECT from the first half onward.

Sunset placed the same team six rounds behind at the break. REJECT answered that pressure without repeating its opening-map approach.

The team won twenty-six rounds across the complete semifinal. IGZIST collected fourteen, with most arriving during one strong half.

Haven supplied only three of the losing team’s round wins. Sunset provided eleven but still ended before a deciding map.

REJECT’s strongest spell came when the match seemed ready to level. Ten second-half rounds erased the progress IGZIST had already made.

That recovery became the defining passage of the two-map result. REJECT left the server after winning both a rout and a close comeback.

REJECT Esports change one agent for the map Sunset

REJECT kept Jremy on Phoenix for both maps of the semifinal. BRIAN also remained on Sova, while Persia continued with Omen.

Dep played Neon throughout the series and improved sharply on Sunset. Yoshiii changed from Chamber on Haven to Cypher on Sunset.

IGZIST kept four of its five agent choices between the maps. Frxeez made the only change, moving from Killjoy to Deadlock.

The stable lineups produced very different halves on Sunset. REJECT won ten attacking rounds after halftime on Sunset.

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