
The First Berserker: Khazan is a dark and atmospheric action RPG set in the Dungeon Fighter universe. The game combines the crazy drive of classic hack-and-slash in the DNF style with truly hardcore battles. Spectacular battles, intense action and a deep leveling system await you. Each player will be able to customize their hero for themselves – experiment with weapons, armor and fighting style to create exactly the fighting image that you like.
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The First Berserker: Khazan Free Steam Account
At first, it seems that Khazan’s combat is copied from any other Soulslike – rolls, parries, bosses with inflated HP bars. But as soon as you dive in a bit, the game suddenly drops the mask. Welcome to Brink Guard – a local variation of Sekiro’s parry, only pumped up to madness. Here, every perfectly calibrated block is not just a click of a button, but a small victory that sharpens the enemy’s endurance until he himself exposes himself to your devastating counterattack.
The arsenal is modest, but tasteful: a sword and an axe for those who love speed and aggression, a massive blade a la Guts – for those who prefer to solve problems head-on, and a spear – precise, like a jab of sarcasm in an argument. But the whole charm is not in quantity, but in depth. Each weapon has its own skill tree, and the skills actually change the way you play, and don’t just add “+5 damage”. Want to level up on the fly? Yes, please. The system is flexible, as if created for those who are always doubting their build.
And now for the main course. Bosses. This is where Khazan stops just entertaining and starts testing who you are. Each fight is a dance on the blade, where one wrong move means death. But victory is not just numbers and loot, it is catharsis. Especially when the boss starts playing by your rules: his endurance is like yours, and after a crazy series of attacks, he opens up to your “brutal greeting”. The last time I experienced such pleasure from the combat system was in Sekiro – and not always.
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To at least somehow soften the blows to pride, Khazan adds a couple of reasonable compromises. Even when you lose, you earn experience and skill points. That is, you don’t stand still, but rather crawl forward on your elbows, drenched in sweat and defeats. There is also an AI partner – like a roulette: sometimes he helps, sometimes he just watches how the boss kneads you. But it’s better this way than being completely alone. But what’s frustrating is the path between these battle peaks. The locations are mostly straightforward, albeit with rare branches and visual diversity. They can’t be called bad, but they don’t fill you with delight either. After a couple of hours, you start to catch yourself thinking: “Maybe I should just teleport me straight to the next monster?”
From icy mountains to sandy camps: what awaits in the world of Khazan
Khazan immediately catches the eye – not so much with its graphics “on steroids”, but with charisma. The characters seem to have jumped straight out of an anime, but with a twist: stylish cel-shading makes them almost alive. They are bright, bold, catchy. And what’s interesting is that against the background of more realistic backgrounds, this contrast does not look wild, but impressive, as if you are looking at art that has suddenly come to life.
Peak moments are a real visual feast. Bosses appear with drama, like stars on the red carpet, and cutscenes look like they were made with love and attention to each frame. Parries? Not just mechanics – a whole firework of sparks and emotions. And when you launch Brutal Attack, the feeling is as if you are filming the final scene of an action movie: powerful, beautiful, deserved.
As you progress, Khazan pleases with the environment – it is not only beautiful, but also atmospheric. Particularly memorable:
- snowy mountain trails with icy winds;
- ancient temples eaten away by darkness;
- melancholy fishing villages;
- desolate camps buried in dust.
Each location feels fresh at first, but towards the end the variety starts to wane. A sense of deja vu arises – how long can you wander through the next mines, caves and ruins?
But you know what was a pleasant surprise? Performance. Khazan simply flew on my system (RX 6800 XT, i5 12400F, 32 GB RAM) – no bugs, no freezes, no texture surprises. Everything is clear, smooth and stable, as if the game was polished specifically for my machine.
Sound and plot of the game The First Berserker: Khazan
In Khazan, sounds don’t just accompany combat — they become full-fledged participants in it. The clang of swords when parrying sounds like you’ve struck a bell on top of a mountain. An enemy’s miss is a sharp whistle of air past your ear, as if a bullet had flown by a centimeter. And when you fly into an enemy with Brutal Attack, you hear such a juicy crunch that somewhere in the world, it seems, a Stradivarius violin is falling.
And this is not just a background — it is sound design that works on the senses. You don’t just see the fight — you feel it. The music does the same: at first it creeps somewhere on the edge of audibility while you explore gloomy corridors, and then suddenly explodes when the battle with the boss begins. In places, it even adapts to your actions, as if the conductor is standing somewhere behind you.
The voice acting is a separate thrill. Ben Starr (the one from Final Fantasy XVI) sounds like he’s living every line, and Anthony Howell (Margit from Elden Ring) plays the sarcastic ghost blade with such vile grace that you want to both slap him and shut him up at the same time. Which is a compliment, by the way.
Here’s what makes the game’s audio truly outstanding:
- Haptic combat audio that makes every blow feel physical.
- A dynamic soundtrack that adapts to the situation, creating a lively soundtrack.
- A voice acting with charisma, where the actors don’t just read their lines, but live them.
Unfortunately, all this splendor of sound and images is in stark contrast to what is happening in the plot. The plot seems classic – revenge, blood, honor, everything as it should be. But here’s the problem: there is no soul in this story. Everything is presented through static sepia slides, and you don’t so much empathize as simply watch from the side, as if you were leafing through an album of someone else’s memories.
The main character, Khazan, is not that bad – he is just nothing. Gloomy, dark, and… that’s it. He is like porridge without salt: like food, but does not please. Enemies and allies appear and disappear, like actors in a theater where there were no rehearsals, and the audience does not care.
If you are a fan of Dungeon Fighter Online, you may catch a couple of pleasant lore hints. But if you are a newbie like me, then the plot will seem more like a bridge between arenas than a full-fledged story. You’re not here for an emotional journey – you’re here to crush skulls. And frankly, it feels good to crush them.
The First Berserker: Khazan System Requirements
How to play The First Berserker: Khazan for free on Steam via VpeSports
Imagine: you are a berserker, an outcast who wants to be broken, but you rise again and again, crushing enemies, despite the pain and fear. This is The First Berserker: Khazan – not just a game, but a whole challenge. And yes, you can really play it for free. No hacks, no shady sites, no risk. Simple – human.
Found a cool topic: on the VpeSports website you can access Khazan through free steam account. No need to pay – just go in, register and open the section with free games. Khazan is already waiting for you there. On the game page there will be a launch button, and next to it – step-by-step instructions. Everything is done wisely: no need to shamanize with a VPN or dance with a tambourine – a couple of clicks, and you are already in the game. You know what’s cool? When you go through the first missions, cut down enemies, dodge deadly attacks – you really want to talk about it. So, you can leave a review right on the website. It will be quickly checked, and if everything is ok, the account data will be sent to your email. And if not, they will tell you what to fix. No bureaucracy, everything is based on trust and friendliness.
Want to be in the know? Fly into our Telegram and chat – there is a lot of action, people share life hacks, help with the launch, throw screenshots, ask for advice. You are not alone. And if you want to understand everything thoroughly – there is already a guide on the website: how to launch Khazan, what to do if something does not work, and how not to get lost in this dark world of rage and steel.
So don’t delay – the chance to find yourself in the shoes of a real berserker is already here. Tear this game apart. Or it will tear you apart.
cantr wait to play this, would love to be the first
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Great soulslike game. The graphics design is a bit different to what people are used to from games like Dark Souls or Lies of P but the the gameplay is smooth and satisfying and the bosses are challenging enough for you to statisfy that soulslike itch
It’s great to be able to play from day one, thank you.
The game is out, hooray, I’ll play it, thank you very much
I was waiting for this game from a long time ago .Please allow me to play this game
Thanks
NICE GAME I WANNA PLAY WUKONG TO MUCH!!!
nice game, I want to play this game
this game looks good iwant to play it
thanks for this game my bro
I’ve always liked RPG games, I have high expectations for this game I need to play it
amazing game i really enjoyed playing
I played the demo and I like it most souls games are good but this on is top tier
seems like a mix of souls and Black myth can’t wait to play
great game i want to play this game
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thank you so much
i played the demo recently and i can’t wait to try it !!! such a great game loved it <3
i like souls like games and i cant wait to try this game it will be so much fun
I LOVE TO PLAY THE GAME ANIME STYAL
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