Riot Games responded to criticism about the expensive Faker Ahri skin
Riot Games, the developers behind the immensely popular MOBA League of Legends, have addressed the recent controversy surrounding the high price tag of the new Faker Ahri skin. This special in-game cosmetic was created as part of the 2024 “Hall of Legends” event, which is dedicated to honoring the legendary Korean pro player Lee “Faker” Sang-hyeok. In a detailed statement, Riot explained that the premium pricing for the Faker Ahri skin reflects the extensive work that went into its design and development. They noted that the skin features a level of detail, unique animations, and custom voice lines that required significant time and resources from their art and audio teams to create. Riot felt this justified the higher cost compared to regular skins, emphasizing that the Faker Ahri skin is intended to be a premium collectible item for the most ardent Faker and Ahri fans.
While acknowledging the backlash from some players who felt the skin was overpriced, Riot defended the decision, stating their belief that this commemorative offering will be a meaningful addition to League’s cosmetic ecosystem. They explained that the Faker Ahri skin is part of Riot’s efforts to celebrate the legacy of iconic pro players through premium skins, similar to past releases like the MadLife Thresh and Faker’s own signature Summoner Icon. Riot went on to note that proceeds from the Faker Ahri skin will help fund the 2024 League of Legends World Championship, one of the largest esports events of the year. This, they argued, provides additional justification for the higher price point, as it directly supports the competitive scene that Faker and other pros have helped build. In closing, Riot expressed hope that dedicated League of Legends fans will appreciate the craftsmanship and exclusivity of the Faker Ahri skin, even if the price tag is out of reach for some players. They emphasized their commitment to creating premium content that celebrates the game’s greatest athletes and personalities.
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Initial announcement and fan reaction
The League of Legends community was met with a mixture of excitement and frustration when Riot Games unveiled their latest premium skin – the Faker Ahri. This limited edition cosmetic, designed to honor the legendary Korean pro player Lee “Faker” Sang-hyeok, comes in two distinct variants: Risen Legend Ahri and Immortalized Legend Ahri. However, the high price tag attached to these special skins has sparked significant backlash from many fans. Players can only obtain the Faker Ahri skins by purchasing one of three exclusive bundles. The cheapest of these sets, featuring the Risen Legend Ahri skin, costs a hefty 5,430 Riot Points (the equivalent of around $40 USD). And for those who want the even more extravagant Immortalized Legend Ahri? That bundle will set them back a staggering 59,260 Riot Points – an eye-watering $450 price tag. Many in the community have criticized Riot’s decision to monetize Faker’s legacy in this way, feeling it’s an exploitative cash grab that takes advantage of the pro player’s immense popularity. After all, Faker is widely regarded as one of the greatest League of Legends players of all time, and his fanbase is enormous. Some argue that Riot should be honoring him through more accessible, affordable means rather than locking his commemorative skin behind such an exclusionary paywall. Riot has defended the premium pricing, stating that the Faker Ahri skins feature an unprecedented level of detail, animation, and custom voice work that justifies the high cost. They also note that proceeds will help fund the upcoming 2024 League of Legends World Championship, one of the most prestigious esports events of the year. However, for many devoted fans, that rationale doesn’t ease the sting of having to pay hundreds of dollars to show their appreciation for Faker. The debate surrounding the Faker Ahri skin has reignited long-standing concerns within the League community about Riot’s approach to monetization. Some players feel the developer has become increasingly reliant on high-priced, limited-time cosmetics to generate revenue, rather than focusing on more affordable options. This has led to accusations that Riot is pricing out casual fans in favor of catering to the deepest pockets. Proponents of the Faker Ahri skin counter that Riot needs to find ways to properly honor iconic figures like Faker, and that premium skins are a reasonable way to do so.
They argue that the skin’s exclusivity and the associated production value make it a worthwhile purchase for the most dedicated Faker and Ahri enthusiasts. Additionally, they note that the revenue generated can help fund Riot’s continued support for League’s competitive ecosystem. Ultimately, the Faker Ahri skin has become a lightning rod for long-simmering tensions around monetization in the League of Legends community. As the debate rages on, it’s clear that Riot has struck a nerve with this particular release. The developer will need to carefully balance honoring iconic players with keeping cosmetic options affordable for their passionate, but increasingly vocal, playerbase. Beyond the Faker Ahri controversy, there are broader questions about Riot’s overall approach to in-game monetization. Some critics argue that the company has become overly reliant on limited-time, high-priced skins and bundles, often to the detriment of more accessible options. This has led to concerns that Riot is prioritizing short-term profits over cultivating a healthy, inclusive ecosystem for all players. Riot, for its part, maintains that premium skins and bundles are a necessary part of their business model, allowing them to continue investing in the long-term development of League of Legends. They point to the popularity of many of their previous limited-edition offerings as evidence that players are willing to pay for exclusive, high-quality content. However, the backlash to the Faker Ahri skin suggests that there may be a limit to how far they can push the boundaries of what fans are willing to accept. As the debate rages on, it will be interesting to see how Riot responds. Will they double down on their premium skin strategy, or will they make concerted efforts to provide more affordable options for players who can’t justify spending hundreds of dollars on a single cosmetic item? The outcome of this controversy could have significant implications for the future of monetization in League of Legends and the broader free-to-play games industry.
Developer Protection
In a recent Reddit post, Riot Games developer RiotMeddler addressed the ongoing discussion and controversy surrounding the Hall of Legends collection. He sought to provide more context and explanation for the design decisions behind this premium content offering. RiotMeddler acknowledged that the high prices of the Hall of Legends items have been a point of contention within the League of Legends community. However, he emphasized that these elevated costs are intentional and serve a specific purpose. According to the developer, the goal is to create a means of honoring the legendary status of professional players who have made an indelible mark on the game and esports scene. “These are items intended to commemorate the greatest accomplishments and most iconic figures in League’s competitive history,” RiotMeddler explained. “Much like collector’s editions for beloved games or films, we want to offer the community a way to possess something truly special that captures the legacy of these revered players.”
The developer likened the Hall of Legends to a sports memorabilia collection, where dedicated fans can acquire limited-edition merchandise that serves as a tangible connection to the players and moments they admire most. He argued that the premium pricing reflects the exclusivity and prestige of these offerings, which are designed to be cherished by the most ardent supporters of League esports. At the same time, RiotMeddler acknowledged the need to balance these high-end collector’s items with more accessible content for the broader player base. To that end, he highlighted the 1,950 RP Battle Pass as an example of a compelling core offering that provides a range of skins, including the Risen Legend LeBlanc skin, at a more affordable price point. “We want to ensure that everyone who enjoys League of Legends can find something to engage with during the Hall of Legends event,” RiotMeddler stated. “The premium collector’s items are just one piece of the puzzle – we’ve also curated a diverse selection of content to suit different tastes and budgets within the community.” Ultimately, the developer’s statement seems aimed at striking a balance between recognizing the game’s biggest stars in a meaningful way, while also ensuring that the average player feels included and valued. By offering a spectrum of content at varying price levels, Riot hopes to foster a sense of celebration and unity around League’s competitive legacy.
Community Concerns
Despite RiotMeddler’s attempts to provide context, a sizable portion of the League community remains unconvinced by the Hall of Legends pricing model. Many players have voiced concerns that the astronomically high costs effectively exclude a significant segment of the player base from accessing this content. This sentiment seems particularly pronounced when it comes to the Immortal Legend Ahri skin, which has emerged as one of the crown jewels of the collection. Fans have expressed frustration that securing this coveted item may be financially out of reach for all but the most dedicated (and deep-pocketed) enthusiasts.
Beyond the accessibility issue, some in the community have taken issue with the notion of digital skins being treated as true “collectibles.” The concern is that, unlike physical memorabilia, these virtual items could potentially vanish if Riot’s servers were to ever be shut down at some point in the future. This lack of permanence has led some to question whether the premium pricing is truly justified. In the face of this backlash, a vocal minority of players have even gone so far as to suggest that Ahri should be banned from competitive and casual gameplay altogether. This extreme reaction appears to stem from a desire to “punish” Riot for what is perceived as an exploitative monetization strategy. Ultimately, while Riot’s intent may be to honor the game’s legendary figures, many fans feel that the Hall of Legends has struck the wrong balance between celebratory exclusivity and broad accessibility. Until the developer can address these concerns to the community’s satisfaction, the controversy seems likely to persist.
Alternative skin options
Of course, for players who are unable or unwilling to shell out the premium prices for the Hall of Legends collection, there are still plenty of other avenues to acquire new skins in League of Legends. Riot Games has developed a vast and diverse catalog of over 1,000 different skins across the game’s 160 playable champions. This allows players to extensively customize their favorite champions and express their personal style on the Rift. And the best part? Many of these skins can be obtained completely free of charge.
Through a variety of in-game events, challenges, missions, and systems like hextech crafting, dedicated League fans have ample opportunity to earn free skin shards, permanents, and even fully unlocked skins without spending a dime. The developer is clearly committed to ensuring that players have multiple avenues to accessorize their champions, even for those on a tighter budget. So while the Hall of Legends offerings may be financially out of reach for some, the broader skin ecosystem in League of Legends still provides ample room for self-expression and personalization. With patience and a bit of strategic play, every League enthusiast can find ways to customize their in-game experience without having to break the bank.
League of Legends Hall of Legends Ahri Skin Packs
Risen Legend Collection – 5 430 RP
- Pass to the Hall of Legends
- Skin Ahri from Risen Legend
- Takedown Counter Taunt
- Ahri (Champion)
- Exclusive border
- Exclusive icon and emote
Immortalized Legend Collection – 32,430 RP
- Ahri skin from the “Immortal Legend” collection
- Exclusive VFX Structure Finisher
- VFX Champion’s Exclusive Finisher
- Custom visual narrator
- Unique skin transformations:
- 3 Demon King forms with unique VOs
Transformation “Demon’s Chosen” with the Demon King HUD during the ult
- Risen Legends Collection
- Holographic immortalized splash art
- Dynamic profile background
- Eternal frame
- Exclusive icon and emote
Signature Collection of Immortalized Legends – 59,260 RP
- Updates to Ahri’s signature skin
- Title “Final Boss Faker”
- Signature Immortalized Border
- Signature Banner
- Signature splash art (Akhri and LeBlanc)
- Collection of immortalized legends
- 100 levels of passage
- Risen Legend LeBlanc Paragon Chroma
- SKT T1 Zed, Ryze and Syndra Paragon Chromas
- Exclusive Badge and Emote
Despite the vocal backlash from segments of the community, Riot Games has remained steadfast in its pricing approach for the Hall of Legends collection. The developer appears committed to a delicate balancing act – honoring the storied legacies of League’s esports icons, while still providing a diverse range of content to cater to players with varying budgets and spending habits. It’s clear that Riot understands the concerns being raised about the high-end items pricing out a significant portion of the player base. However, they seem to believe that the prestige and exclusivity of these commemorative offerings justifies the premium costs. In the eyes of the developer, these are not merely cosmetic items, but rather tangible tributes to the game’s most celebrated competitive figures.
At the same time, Riot has emphasized that the Hall of Legends event features content at multiple price points, including more affordable options like the Risen Legend LeBlanc skin. The goal, it would seem, is to create a tiered system where the most dedicated fans can acquire true collector’s items, while the broader community still has access to compelling in-game customization. Ultimately, Riot appears unwilling to back down from its core vision for the Hall of Legends, even in the face of vocal community criticism. The developer seems to believe that this event represents an important opportunity to honor League’s esports legacy in a meaningful way – one that justifies the high-end pricing, despite the understandable frustrations of some players. Of course, only time will tell whether Riot’s strategy proves successful in striking the right balance. But for now, the developer remains steadfast in its approach, betting that its most ardent fans will be willing to pay a premium to enshrine the game’s greatest icons.